POV-Ray : Newsgroups : povray.binaries.images : Lighting setup.. Server Time
7 Nov 2024 17:28:13 EST (-0500)
  Lighting setup.. (Message 1 to 6 of 6)  
From: oskar bertrand
Subject: Lighting setup..
Date: 22 Jul 2004 23:58:18
Message: <41008cda@news.povray.org>
I've been trying off and on for months to come up with a lighting setup 
to fake an HDRI lit image.  This image unofficially qualifies as my 
longest render ever..

Oskar


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From: Marneus Calgar
Subject: Re: Lighting setup..
Date: 23 Jul 2004 03:01:09
Message: <mn.ba1d7d4786672050.14125@please.com>

> I've been trying off and on for months to come up with a lighting setup to 
> fake an HDRI lit image.  This image unofficially qualifies as my longest 
> render ever..
>
> Oskar

I love it !!! really nice !!!

-- 

Dark Skull Software
http://www.darkskull.net

A+


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From: Florian Brucker
Subject: Re: Lighting setup..
Date: 23 Jul 2004 03:51:16
Message: <4100c374@news.povray.org>
Wow nice! How did you do it?

The only thing that bothers me is that torus - I can't see if it floats 
or if it's on the floor.

And how long did it take to render? Your longest render - well, if they 
simply made better CPUs faster than we're making more complex scenes :)

Florian


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From: Fernando G  del Cueto
Subject: Re: Lighting setup..
Date: 23 Jul 2004 18:59:35
Message: <41019857@news.povray.org>
I like it very much!

Can you explain briefly your method?

Fernando


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From: oskar bertrand
Subject: Re: Lighting setup..
Date: 23 Jul 2004 23:17:16
Message: <4101d4bc$1@news.povray.org>
Fernando G. del Cueto wrote:

> I like it very much!

Thanks


> Can you explain briefly your method?

Briefly, picture a plane with some objects scattered about.  A hollow 
half of a sphere is placed over, enclosing the scene.  Imagine the 
sphere half as, say, stained glass with a multitude of lights shining 
in.  In this case 72 lights.  Tweak scene for months, as required.


Oskar


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From: oskar bertrand
Subject: Re: Lighting setup..
Date: 23 Jul 2004 23:22:16
Message: <4101d5e8$1@news.povray.org>
Florian Brucker wrote:

> Wow nice! How did you do it?

See my reply to Mr. del Cueto's post.

> The only thing that bothers me is that torus - I can't see if it floats 
> or if it's on the floor.

It's on the floor.  The torus is elliptical, the camera angle makes it 
look round - perhaps leading to the optical confusion.

> And how long did it take to render? 

About 21 hours on a 3.2 gig P4.  I'm not really much of an optimizer...


Oskar


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