POV-Ray : Newsgroups : povray.binaries.images : Desert WIP: Skull Server Time
13 Nov 2024 01:47:53 EST (-0500)
  Desert WIP: Skull (Message 1 to 7 of 7)  
From: Michael Raiford
Subject: Desert WIP: Skull
Date: 19 Jul 2004 19:15:01
Message: <40fc55f5@news.povray.org>
Redid the skull object, I think I have it close to where I want it, 
though I may widen it a bit.


Post a reply to this message


Attachments:
Download 'skull_near_final.jpg' (18 KB)

Preview of image 'skull_near_final.jpg'
skull_near_final.jpg


 

From: Jim Charter
Subject: Re: Desert WIP: Skull
Date: 19 Jul 2004 20:35:11
Message: <40fc68bf$1@news.povray.org>
Michael Raiford wrote:
> Redid the skull object, I think I have it close to where I want it, 
> though I may widen it a bit.
> 
> ------------------------------------------------------------------------
> 
Lonesome gulch.


Post a reply to this message

From: Michael Raiford
Subject: Re: Desert WIP: Skull
Date: 19 Jul 2004 21:40:26
Message: <40fc780a@news.povray.org>
Jim Charter wrote:

> Lonesome gulch.

???


Post a reply to this message

From: Jim Charter
Subject: Re: Desert WIP: Skull
Date: 19 Jul 2004 21:56:38
Message: <40fc7bd6$1@news.povray.org>
Michael Raiford wrote:
> Jim Charter wrote:
> 
>> Lonesome gulch.
> 
> 
> ???
Just saying: "looks good", very desert.


Post a reply to this message

From: John VanSickle
Subject: Re: Desert WIP: Skull
Date: 20 Jul 2004 08:31:03
Message: <40fd1087$1@news.povray.org>
Michael Raiford wrote:

> Redid the skull object, I think I have it close to where I want it, 
> though I may widen it a bit.

The horns are separate pieces from the rest of the skull.  There should
be a crease where the horn joins the skull, instead of the smooth join
you have.

Regards,
John


Post a reply to this message

From: Mike Raiford
Subject: Re: Desert WIP: Skull
Date: 20 Jul 2004 08:51:11
Message: <40fd153f$1@news.povray.org>
Jim Charter wrote:
> Michael Raiford wrote:
> 
>> Jim Charter wrote:
>>
>>> Lonesome gulch.
>>
>>
>>
>> ???
> 
> Just saying: "looks good", very desert.

Ahh. I wasn't sure if you were making a movie reference or what... :)

-- 
~Mike


Post a reply to this message

From: Michael Raiford
Subject: Re: Desert WIP: Skull
Date: 20 Jul 2004 22:33:11
Message: <40fdd5e7@news.povray.org>
John VanSickle wrote:

> The horns are separate pieces from the rest of the skull.  There should
> be a crease where the horn joins the skull, instead of the smooth join
> you have.
> 
> Regards,
> John

Thanks for the suggestion. Let me know what you think, now:

Textures are still very basic test textures, I'm about to add a bit of 
detail and asymetry (mostly in the nose area.. most skulls I have seen 
are very irregular when it comes to this part) to the mesh, but I think 
this is how I want it, now.


Post a reply to this message


Attachments:
Download 'skull_sm_1.jpg' (12 KB)

Preview of image 'skull_sm_1.jpg'
skull_sm_1.jpg


 

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.