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Michael Raiford wrote:
> I used a micronormal and focal blur to
> create the pattern.
You may be able to speed up the rendering by using the brushed metal
technique shown on this page:
http://runevision.com/show.asp?page=povgoodies&data=brushed
Results will probably not be identical, but somewhat equally realistic.
Rune
--
3D images and anims, include files, tutorials and more:
rune|vision: http://runevision.com **updated Apr 27**
POV-Ray Ring: http://webring.povray.co.uk
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Rune wrote:
> Michael Raiford wrote:
>
>>I used a micronormal and focal blur to
>>create the pattern.
>
>
> You may be able to speed up the rendering by using the brushed metal
> technique shown on this page:
> http://runevision.com/show.asp?page=povgoodies&data=brushed
>
> Results will probably not be identical, but somewhat equally realistic.
>
> Rune
> --
> 3D images and anims, include files, tutorials and more:
> rune|vision: http://runevision.com **updated Apr 27**
> POV-Ray Ring: http://webring.povray.co.uk
>
>
Hmm, This technique looks very similar to the blurred reflections
technique...
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