All this LOTW stuff gets me itching to render some landscapes as well.
This one is definately not random. It is a spin off from a scene
template I was trying out for taking some basic Terragen settings and
translating them to POV (nothing for the textures or atmosphere though).
I restricted the scene to a regular height field with surface texturing
only. Atmosphere is fog. Render time about 00:06:30 on a 2.2GHz PC.
Abe
From: Jaime Vives Piqueres
Subject: Re: more landscape
Date: 28 Jun 2004 14:45:10
Message: <40e06736$1@news.povray.org>
Abe wrote:
> This one is definately not random. It is a spin off from a scene > template I was trying out for taking some basic Terragen settings and > translating them to POV (nothing for the textures or atmosphere though). > I restricted the scene to a regular height field with surface texturing > only. Atmosphere is fog. Render time about 00:06:30 on a 2.2GHz PC.
Impressive. Very convincing, and with only a few elements... great!
Are these mountains from a pigment function, or real height data?
--
Jaime
quite realistic
I remember a ride, last year in the french alps. It's exactly the same
greatings
news:40e06140@news.povray.org...
> All this LOTW stuff gets me itching to render some landscapes as well.>> This one is definately not random. It is a spin off from a scene> template I was trying out for taking some basic Terragen settings and> translating them to POV (nothing for the textures or atmosphere though).> I restricted the scene to a regular height field with surface texturing> only. Atmosphere is fog. Render time about 00:06:30 on a 2.2GHz PC.>> Abe>
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> Are these mountains from a pigment function, or real height data?
No real world data if I remember right - generated either in Terragen or
Worldmachine.
Abe
From: CornellBox
Subject: Re: more landscape
Date: 28 Jun 2004 17:49:41
Message: <40e09275@news.povray.org>
Really nice job! Add a few clouds and it would match into every good travel
catalogue.
CB
"Abe" <bul### [at] taconicnet> schrieb im Newsbeitrag
news:40e06140@news.povray.org...
> All this LOTW stuff gets me itching to render some landscapes as well.>> This one is definately not random. It is a spin off from a scene> template I was trying out for taking some basic Terragen settings and> translating them to POV (nothing for the textures or atmosphere though).> I restricted the scene to a regular height field with surface texturing> only. Atmosphere is fog. Render time about 00:06:30 on a 2.2GHz PC.>> Abe>
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Abe wrote:
> All this LOTW stuff gets me itching to render some landscapes as> well.> > This one is definately not random. It is a spin off from a scene> template I was trying out for taking some basic Terragen settings> and translating them to POV (nothing for the textures or atmosphere> though). I restricted the scene to a regular height field with> surface texturing only. Atmosphere is fog. Render time about> 00:06:30 on a 2.2GHz PC.> > Abe
maybe clouds or flares would make it quite more realistic.
or a lila cow... ;-)
40e56457@news.povray.org...
> maybe clouds or flares would make it quite more realistic.> or a lila cow... ;-)>
Oh well a lila cow is only realistic beside a marmot wrapping aluminium foil
around chocolate bars :-)
Marc