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Only made with moray, rendered with MLPov 0.83
Comments?
Luis
http://www.lightning-generator.org
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Attachments:
Download 'bi.jpg' (64 KB)
Preview of image 'bi.jpg'
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> Only made with moray, rendered with MLPov 0.83
> Comments?
>
> Luis
> http://www.lightning-generator.org
>
>
>
>
>
The background photo should be in a better resolution in order not to
appear "stretched" and "aliased".... Otherwise the model is really well
done !!!!
The floor is also a bit "poor" and flat, but looks good enough for the
scene...
--
Dark Skull Software
http://www.darkskull.net
A+
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I'm sure Luis will do very better. I think he started the drawing yesterday
in the evening!!!
Such a drawing with so efficiency in a so short time....
news:mn.### [at] pleasecom...
> > Only made with moray, rendered with MLPov 0.83
> > Comments?
> >
> > Luis
> > http://www.lightning-generator.org
> >
> >
> >
> >
> >
>
> The background photo should be in a better resolution in order not to
> appear "stretched" and "aliased".... Otherwise the model is really well
> done !!!!
>
> The floor is also a bit "poor" and flat, but looks good enough for the
> scene...
>
> --
>
> Dark Skull Software
> http://www.darkskull.net
>
> A+
>
Post a reply to this message
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news:40dc3df7@news.povray.org...
> I'm sure Luis will do very better. I think he started the drawing
yesterday
> in the evening!!!
> Such a drawing with so efficiency in a so short time....
>
I really began this morning :)
Yesterday I especially sought images on the Web for model.
Still much of work.
Many thanks
Luis
Post a reply to this message
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"Luis" <NOS### [at] ifrancecom> wrote in message
news:40dc407f@news.povray.org...
>
> news:40dc3df7@news.povray.org...
> > I'm sure Luis will do very better. I think he started the drawing
> yesterday
> > in the evening!!!
> > Such a drawing with so efficiency in a so short time....
> >
>
> I really began this morning :)
> Yesterday I especially sought images on the Web for model.
> Still much of work.
>
> Many thanks
>
> Luis
>
>
looks good so far. I would suggest some light comming from behind the
camera.
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Nice model Luis. Your scene is just a little too dark. In order to get the
best lighting from your HDRI map I would suggest increasing the ambient to
the level where all of the trees are in the range of the monitors brightness
(bright and green). The sky is going to be completely washed out to white,
but that's the way it should be. You could also try adding a faint
shadowless pointlight. This will give you a little better contrast and some
specular highlights if you need them, although your model is reflecting the
HDRI quite nicely.
As others have mentioned, the background is a little distracting. HDRI are
typically low resolution and I believe they need to be in order to work
efficiently. Try rendering from an angle that shows only the floor, or put
a flat box with no_reflection behind the bike, just large enough to cover
the background. That way it won't interfere with the lighting since you
can't see the other end of the bike anyway.
Skip
Post a reply to this message
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