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I don't get it... the clouds won't cooperate, I don't get the shapes right, even
the foam doesn't look as good as it should. But the textures do their job right
:) Only problem: it's impossible to layer patterned textures, so I had to nest
them instead, which works fine but isn't as easy.
There's also some vegetation, but that's just a first try.
anyway, comments are more than welcome! :)
cu!
--
camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local C=0
;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1
;#end#end L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
<.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x) // ZK http://www.povplace.be.tf
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Zeger Knaepen wrote:
> I don't get it... the clouds won't cooperate, I don't get the shapes right, even
> the foam doesn't look as good as it should. But the textures do their job right
> :) Only problem: it's impossible to layer patterned textures, so I had to nest
> them instead, which works fine but isn't as easy.
>
> There's also some vegetation, but that's just a first try.
>
> anyway, comments are more than welcome! :)
Nice texturing.
The pointy hills are nowhere near realistic.. they're crying out for
erosion. ;) Of course, if you could get the scene to look somewhat
photorealistic in all aspects except that one, it would make an
interesting scene...
-Xplo
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Zeger Knaepen wrote:
> I don't get it... the clouds won't cooperate, I don't get the shapes
> right, even
> the foam doesn't look as good as it should. But the textures do their job
> right
> :) Only problem: it's impossible to layer patterned textures, so I had to
> :nest
> them instead, which works fine but isn't as easy.
>
Hey, don't get frustrated, man -- the water is simply damn cool!
But I agree WRT the clouds and the land shapes.
Wolfgang
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