POV-Ray : Newsgroups : povray.binaries.images : Menger's sponge is played out Server Time
14 Nov 2024 14:20:34 EST (-0500)
  Menger's sponge is played out (Message 1 to 10 of 10)  
From: Shay
Subject: Menger's sponge is played out
Date: 9 Jun 2004 14:52:43
Message: <40c75c7b@news.povray.org>
I *know* this. But... I was playing around with it and found a piece of
that worn out wh*** which I think is still viewable. I hate repetition
too, so I appreciate the bravery of any who download this post.lol

My "clean" render style may be getting played out here as well.<shrug>

two pictures. second shows the inside.

 -Shay


Post a reply to this message


Attachments:
Download 'mengers.jpg' (120 KB)

Preview of image 'mengers.jpg'
mengers.jpg


 

From: Ross
Subject: Re: Menger's sponge is played out
Date: 9 Jun 2004 15:43:54
Message: <40c7687a$1@news.povray.org>
"Shay" <rrr.rrr.r> wrote in message news:40c75c7b@news.povray.org...
> I *know* this. But... I was playing around with it and found a piece of
> that worn out wh*** which I think is still viewable. I hate repetition
> too, so I appreciate the bravery of any who download this post.lol
>
> My "clean" render style may be getting played out here as well.<shrug>
>
> two pictures. second shows the inside.
>
>  -Shay
>
>
>

very cool. i like the all grey one best. the one with the insides looks like
you went crazy with a "find edges" effect in post-processing.

as other have been speaking of desktop background images, i think the grey
one would be cool if it had less contrast (i like transparent, shaded
console windows, but with subtle desktop images)


Post a reply to this message

From: Roberto Amorim
Subject: Re: Menger's sponge is played out
Date: 9 Jun 2004 16:47:28
Message: <40c77760@news.povray.org>
Fantastic. How did you manage to get that cel-shaded style?


Post a reply to this message

From: Shay
Subject: Re: Menger's sponge is played out
Date: 9 Jun 2004 17:09:23
Message: <40c77c83$1@news.povray.org>
"Ross" <rli### [at] everestkcnet> wrote in message
news:40c7687a$1@news.povray.org...
|
| very cool.

Thanks.

| the one with the insides looks like you went crazy
| with a "find edges" effect in post-processing.

Yep. Pretty ugly. Both are just kind of messing around pics. Wanted to
clear up any misconceptions by saying that I did *not* use any filters
or post processing.

| (i like transparent, shaded
| console windows, but with subtle desktop images)

I like the washed out wallpapers as well, but transparency takes up too
much of my very limited attention span.

 -Shay


Post a reply to this message

From: Shay
Subject: Re: Menger's sponge is played out
Date: 9 Jun 2004 17:10:31
Message: <40c77cc7@news.povray.org>
"Roberto Amorim" <wol### [at] hotmailcom> wrote in message
news:40c77760@news.povray.org...

| Fantastic. How did you manage to get that cel-shaded style?

Thank you. Most of the cel-shaded look is due to my tracing the shape
with black cylinders. The finish (brilliance 2) helps a bit as well.

 -Shay


Post a reply to this message

From: Ross
Subject: Re: Menger's sponge is played out
Date: 9 Jun 2004 17:12:38
Message: <40c77d46$1@news.povray.org>
"Shay" <rrr.rrr.r> wrote in message news:40c77c83$1@news.povray.org...
>
> "Ross" <rli### [at] everestkcnet> wrote in message
> news:40c7687a$1@news.povray.org...
> |
> | very cool.
>
> Thanks.
>
> | the one with the insides looks like you went crazy
> | with a "find edges" effect in post-processing.
>
> Yep. Pretty ugly. Both are just kind of messing around pics. Wanted to
> clear up any misconceptions by saying that I did *not* use any filters
> or post processing.

yes, that was obvious based on previous posts. sorry to allude to it. i knew
you didn't use filters.


Post a reply to this message

From: Jim Charter
Subject: Re: Menger's sponge is played out
Date: 9 Jun 2004 20:08:51
Message: <40c7a693@news.povray.org>
Shay wrote:

> 
> My "clean" render style may be getting played out here as well.<shrug>

Where is "here?"  These groups?  Not at all,...not for me anyway.  I 
don't know if I ever got around to commenting on your previous post. 
The yellow and green ball like picture.  But I admired it.  I couldn't 
think of much to say that wouldn't reveal my ignorance. So I waited for 
something to come to me.  Nothing did except I liked the edgy colour 
harmony.

This one is more accessible I'd say.  Playful. Probably slightly mocking 
if I remember you own comments on the raytracing artist's affection for 
program generated recursion correctly. I general I enjoy the variety 
that the clean style and the perspective tricks offer.  But I usually 
have little knowledge technically of what I am looking at.


Post a reply to this message

From: Kzerphii Toomk
Subject: Re: Menger's sponge is played out
Date: 10 Jun 2004 01:17:42
Message: <40c7eef6$1@news.povray.org>
Very nice building, and very cool render.

Kzerphii (France)


> I *know* this. But... I was playing around with it and found a piece of
> that worn out wh*** which I think is still viewable. I hate repetition
> too, so I appreciate the bravery of any who download this post.lol
>
> My "clean" render style may be getting played out here as well.<shrug>
>
> two pictures. second shows the inside.
>
>  -Shay


Post a reply to this message

From: Shay
Subject: Re: Menger's sponge is played out
Date: 10 Jun 2004 11:39:38
Message: <40c880ba@news.povray.org>
"Kzerphii Toomk" <MYN### [at] Wanadoofr> wrote in message
news:40c7eef6$1@news.povray.org...

| Very nice building, and very cool render.
|

Thanks. The render is just a single point light and a camera. A very
under-rated setup, IMO.

 -Shay


Post a reply to this message

From: Shay
Subject: Re: Menger's sponge is played out
Date: 10 Jun 2004 11:47:03
Message: <40c88277$1@news.povray.org>
"Jim Charter" <jrc### [at] msncom> wrote in message
news:40c7a693@news.povray.org...

|Shay:
| My "clean" render style may be getting played out here as well.<shrug>

|Jim Charter:
| Where is "here?"  These groups?

More "here" in the southern colloquial sense. I don't think that it's
possible to play-out anything in p.b.i.. Every day there are new people
who have never seen a Julia or CSOCP or even Menger's.

It's not played out in that I'm tired of it, only in that my first
picture (many cylinders) in my Vermeer kick is still and probably will
always be the best. It's the only one I've uploaded for printing. The
whole thing has gone off track.

Van Gogh has always been my favorite visual artist, and I went for years
trying to do as he did. To draw concrete locations and inject some type
of feeling into them. I have few successes from these years because this
is *HARD*.

Then I saw the Vermeer special and learned that Vermeer was the ultimate
macaroni artist. He just drew a few shapes and filled them in with
whatever he liked and could paint beautifully. Vermeer had a talent for
painting people and light, the best aptitude I have is for complex
figures, nothing like Vermeer's talent and not at all an uncommon
aptitude amongsts a group like this, but you take what you're given.

This only lasted for a few pictures (one great) and then I wandered off
into doing the opposite, taking a small piece and trying to compliment
it by arranging copies of it into a complimentary configuration. This
got me the "architecturall styled image" and the Menger's. Both not
wholly mine because the complexity of one was inspired by a post by
Stepehen Pigeon (all of my previous attempts were similar, but were
missing density), and the root shape of the other (the Menger's corner)
was noticed first in a recent image by J Trask. This one counts half at
best, becuase it's really just fooling around rather than trying to make
anything nice.

So, while it is very cool to for the first time have a few images lying
around to show people when they ask, creatively I'm getting very stale.

|Jim Charter:
| The yellow and green ball like picture.  But I admired it.
| <snip> I liked the edgy colour harmony.

Thanks. I worked a ton on the colors.

|Jim Charter:
| This one is more accessible I'd say.  Playful. Probably slightly
| mocking if I remember you own comments on the raytracing artist's
| affection for program generated recursion correctly.

I have to admit that I do like how a few added details can make the
difference between a three-line quicky and (in this case) about six
pages of code. Can't crow about it too loud though, as these
accomplishments are too easily trumped by any organic model.

| I general I enjoy the variety that the clean style and the
| perspective tricks offer.  But I usually  have little knowledge
| technically of what I am looking at.

Nothing fancy here. Just a mesh, a few cylinders, and a point light.
Hope this long post didn't wear you out. I'm in a typing kind of mood.

 -Shay


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.