POV-Ray : Newsgroups : povray.binaries.images : Radiosity 'elp Server Time
13 Nov 2024 22:23:04 EST (-0500)
  Radiosity 'elp (Message 1 to 3 of 3)  
From: Felbrigg
Subject: Radiosity 'elp
Date: 10 May 2004 11:03:19
Message: <409f99b7@news.povray.org>
I've got a weird one here!  I'm using radiosity, and it appears to be
putting shadows where none should be.  Please have a look at the attached
and offer any suggestions you can , please.  The light is coming through a
window to the right, but there appears to be a shadow from the mug and the
puddle pointing "TOWARDS" the light source, not away from it.

Anyone have any ideas?



-- 
#include"colors.inc"#include"metals.inc"text{ttf"arial.ttf""Felbrigg"1,0text
ure{pigment{Red*.9}}translate<-1.8,0,0>}sphere{<0,0,0>,6hollow
texture{T_Chrome_5E}}camera{location<0,0,-5>look_at<0,0,0>}light_source{<0,-
2,-5>colour White}


Post a reply to this message


Attachments:
Download 'MugShadow.jpg' (21 KB)

Preview of image 'MugShadow.jpg'
MugShadow.jpg


 

From: Hugo Asm
Subject: Re: Radiosity 'elp
Date: 11 May 2004 04:38:44
Message: <40a09114$1@news.povray.org>
The window is a small area of light, which makes it harder to catch for the
radiosity calculation. On the other hand, the walls are large. You may need
to use higher rad quality?

Regards,
Hugo


Post a reply to this message

From: Felbrigg
Subject: Re: Radiosity 'elp
Date: 11 May 2004 05:38:21
Message: <40a09f0d$1@news.povray.org>
I'll try expanding the window and see if the problem goes away, thanks for
the input!


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.