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This is my latest project.
I have used code (includes, macros) from several people:
Rune Johansen: Fast Sky
Samuel Benge: Simulated Technology
Ian Shumsky: Ruined Wall
Gilles Tran: Make Wall and Round Wall (the latter adapted to show inside)
And some utilities:
Leveller 2.4 for the river bottom
Rockgen for the rocks in the water
All other things are my own code, some made in Moray.
Comments welcome of course!!!
Thomas
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Attachments:
Download 'PantaRei_06.jpg' (109 KB)
Preview of image 'PantaRei_06.jpg'
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Very nice. Theres a story there. I see modern contruction being pushed
onto and through old buildings by an uncaring civilisation.
I like that...
Crit :
The Rocks in the river, and the bricks making the bridge seem a bit grainy,
is it the effects of "Crand"?
I think you may have too high an ambient setting in the texture of the
modern building, I think I can see too much in the shadows.
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4099fa6c@news.povray.org...
> This is my latest project.
>
Nice scene
I like the contrast of the "modern" buildings intruding in nature and old
ruins
I'd give water surface full transparency and interior/fade color instead of
opaque surface
Keep on the good work, It'll do a great image
Tot Ziens
Marc
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"Felbrigg" <som### [at] microsoftcom> schreef in bericht
news:409a12f8$1@news.povray.org...
> Very nice. Theres a story there. I see modern contruction being pushed
> onto and through old buildings by an uncaring civilisation.
>
Yes, however, I think that you could also say that (perhaps??) the modern
buildings are being pushed onto... Perhaps the bridge is under construction,
and not under repair...
??
> I like that...
Thanks.
>
> Crit :
>
> The Rocks in the river, and the bricks making the bridge seem a bit
grainy,
> is it the effects of "Crand"?
No. No crand. I don't like that feature. But normal, yes. Perhaps a bit
rough, but I admit that I like that.
>
> I think you may have too high an ambient setting in the texture of the
> modern building, I think I can see too much in the shadows.
I shall look into that. May be corrected...
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"Marc Jacquier" <jac### [at] wanadoofr> schreef in bericht
news:409a198f$1@news.povray.org...
>
news:
> 4099fa6c@news.povray.org...
> > This is my latest project.
> >
> Nice scene
> I like the contrast of the "modern" buildings intruding in nature and old
> ruins
> I'd give water surface full transparency and interior/fade color instead
of
> opaque surface
I tried full transparency but did not really like it. It is now set to 0.2 I
believe. However, yes, I could do something more with the interior/fade. I
payed little attention to that I admit.
>
> Keep on the good work, It'll do a great image
Thanks, I will! Enough ideas popping up for the next ten years or so!!
>
> Tot Ziens
Insgelijks
>
> Marc
>
>
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> Rockgen for the rocks in the water
That'd be by me, I suppose.
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"Steven Pigeon" <ste### [at] videotronca> schreef in bericht
news:409a4a15$1@news.povray.org...
>
> > Rockgen for the rocks in the water
>
> That'd be by me, I suppose.
>
Yes, absolutely, Stephen!! Sorry, I forgot to put in your name!
Thomas
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It's STEVEN!!!
--
Steven Pigeon, Ph. D.
ste### [at] stevenpigeoncom
ste### [at] videotronca
"Thomas de Groot" <t.d### [at] internlnet> wrote in message
news:409b3296$1@news.povray.org...
>
> "Steven Pigeon" <ste### [at] videotronca> schreef in bericht
> news:409a4a15$1@news.povray.org...
> >
> > > Rockgen for the rocks in the water
> >> > That'd be by me, I suppose.
> >
> Yes, absolutely, Stephen!! Sorry, I forgot to put in your name!
>
> Thomas
>
>
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409b78ee$1@news.povray.org...
> It's STEVEN!!!
>
Ok Stephane :-p
Marc
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"Steven Pigeon" <pig### [at] iroumontrealca> schreef in bericht
news:409b78ee$1@news.povray.org...
> It's STEVEN!!!
>
>
>
> --
Oops! Where were my glasses!?
Thomas
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