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A composite of 2 different stages and a possible head.
Let me know what you think.
(I'm unsure of the newsgroup etiquette regarding image/file size so if this
image is too large I apologize)
Post a reply to this message
Attachments:
Download 'superloop.jpg' (157 KB)
Preview of image 'superloop.jpg'
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Dustin wrote:
> A composite of 2 different stages and a possible head.
>
> Let me know what you think.
>
> (I'm unsure of the newsgroup etiquette regarding image/file size so if this
> image is too large I apologize)
Wow! You lookin' to work on Matrix 4 or something? :-)
They'll call!
--
Respectfully,
Dan P
http://<broken link>
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xkx### [at] excitecom news:40944b33@news.povray.org
> A composite of 2 different stages and a possible head.
> Let me know what you think.
Wow, rox :))
--
http://www.raf256.com/3d/
Rafal Maj 'Raf256', home page - http://www.raf256.com/me/
Computer Graphics
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"Dustin" <xkx### [at] excitecom> wrote in message
news:40944b33@news.povray.org...
Wow, gobsmacked! How many parts to this?
~Steve~
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From: Andrew C on Mozilla
Subject: Re: Psychotron 2 [WIP] (warning: large image)
Date: 3 May 2004 14:04:40
Message: <409689b8$1@news.povray.org>
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OK, that's fantastic! I love it.
Andrew.
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Dan P wrote:
>
> Wow! You lookin' to work on Matrix 4 or something? :-)
> They'll call!
Someday I hope... :)
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From: Hugo Asm
Subject: Re: Psychotron 2 [WIP] (warning: large image)
Date: 5 May 2004 03:15:34
Message: <40989496@news.povray.org>
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That is amazing! So many details and it looks like they all serve a purpose
other than just looking cool. I look forward to see an animation! The
metallic texture may be a little problematic because the reflections causes
the overal look to be confusing.
Regards,
Hugo
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Hugo Asm wrote:
> That is amazing! So many details and it looks like they all serve a
> purpose other than just looking cool. I look forward to see an animation!
> The metallic texture may be a little problematic because the reflections
> causes the overal look to be confusing.
>
> Regards,
> Hugo
Thanks. Every part has a purpose, it was designed to work (or at least look
like it should work) so I don't think animating it should be too hard, I
just have to learn how :)
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Dustin wrote:
<snip />
>
> Thanks. Every part has a purpose, it was designed to work (or at least look
> like it should work) so I don't think animating it should be too hard, I
> just have to learn how :)
Okay, you are like, really smart and stuff :-)
I can't wait to see that thing kick some ass!!!
(drooling)
--
Respectfully,
Dan P
http://<broken link>
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