|
|
Ever wondered how 670000 spheres look in povray? This is how. Just felt
bored and decided to do some pov programming again last night. After 6h of
rendering this is what came out.
source is on http://users.skynet.be/johan.feyaerts/raytracing.htm
By the way, Anyone has a link to the right formulas to make 3d fractals? ;-)
Post a reply to this message
Attachments:
Download 'attractor.jpg' (191 KB)
Preview of image 'attractor.jpg'
|
|
|
|
"Johan Feyaerts" <joh### [at] no_spamskynetbe> wrote in message
news:407c196a@news.povray.org...
> By the way, Anyone has a link to the right formulas to make 3d fractals? ;-)
2 3D Mandle fractal examples... ...if you can figure these out... ...well, good
luck...
camera{location<1,2,2>look_at 0}light_source{z*9+y*9,1}#local Z=-1;#while(Z<1)
#local X=-2;#while(X<1)#local r=X;#local i=Z;#local n=0;#while(n<1&r*r+i*i<4)
#local a=2*r*i+Z;#local r=r*r-i*i+X;#local i=a;#local n=n+.05;#end sphere{
<X,n/2,Z>.02 pigment{rgb<1,n,0>}}#local X=X+.02;#end#local Z=Z+.02;#end
camera{location<yes,yes+on,yes+true> look_at -u }light_source{9-9*x
yes}#declare Z=-true;#while(Z<on)#declare X=-2;#while(X<true)#declare
r=X;#local i=Z;#version clock;#while((version<true)&(((r*r)+(i*i))<4))#local
a=((2*r*i)+Z);#local r=((r*r)-(i*i)+X);#local i=a;#version (version+.05);#end
sphere{<(X),(.5*version),(Z)>.02 pigment{ color((z*version)+v+(x*(1-version)))}}
#declare X=(X+.02);#end#local Z=(Z+.02);#end
Post a reply to this message
|
|