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Made in Blender exported with povanim
http://www.blender3d.com/cms/Blender.31.0.html
http://jmsoler.free.fr/util/blenderfile/povanim.htm
http://cobalt3d.free.fr/images_3dblender/dragon/index.htm
--
@+
jms - http://jmsoler.free.fr
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Attachments:
Download 'dragon01_blend23.jpg' (40 KB)
Preview of image 'dragon01_blend23.jpg'
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jms wrote:
> Made in Blender exported with povanim
>
> http://www.blender3d.com/cms/Blender.31.0.html
> http://jmsoler.free.fr/util/blenderfile/povanim.htm
>
> http://cobalt3d.free.fr/images_3dblender/dragon/index.htm
>
>
> ------------------------------------------------------------------------
>
--
@+
jms - http://jmsoler.free.fr
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Attachments:
Download 'dragon01_blend25.jpg' (45 KB)
Preview of image 'dragon01_blend25.jpg'
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jms wrote:
> jms wrote:
>
>> Made in Blender exported with povanim
>>
>> http://www.blender3d.com/cms/Blender.31.0.html
>> http://jmsoler.free.fr/util/blenderfile/povanim.htm
>>
>> http://cobalt3d.free.fr/images_3dblender/dragon/index.htm
>>
...
--
@+
jms - http://jmsoler.free.fr
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Attachments:
Download 'dragon01_blend26.jpg' (39 KB)
Preview of image 'dragon01_blend26.jpg'
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jms wrote:
> Made in Blender exported with povanim
>
Cool model!
My first thought: How does this dragon fly without the wings breaking
off? Or is it made of some extra-stable material? Maybe you could
improve something there.
Greets
Dave
--
Dave "tPassive" Vogt| ruby -e "n=gets.to_i;a=(2..n).to_a;a.each{
Linux user #225040| |x|puts x;(x*2).step(n,x){|j|a.delete j}}"
____________________|_____________________________ |
PGP Key: http://frozenbrain.com/public_key.asc \____________/
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"jms" <jms### [at] domaininvalid> wrote in message news:407a8540@news.povray.org...
> Made in Blender exported with povanim
>
impressive modelling with Blender.
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Very nice!
Learning Blender is going to be my summer project. Either that, or
Wings3D, or both.
Dave Matthews
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> Learning Blender is going to be my summer project. Either that, or
> Wings3D, or both.
I suggest both. They complement each other very well (Wings3D for
polygon/subsurface modelling, and Blender for other modelling techniques,
animation and even rendering).
Post a reply to this message
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"Roberto Amorim" <wol### [at] hotmailcom> wrote in message
news:407abfec@news.povray.org...
> > Learning Blender is going to be my summer project. Either that,
or
> > Wings3D, or both.
>
> I suggest both. They complement each other very well (Wings3D for
> polygon/subsurface modelling, and Blender for other modelling
techniques,
> animation and even rendering).
Well, I haven't tried Blender much, but I would say explore Wings
for all it's worth, for sure.
At the end, when you've completed everything, it's a nice
experience.
~Steve~
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I'm all for Wings3D - great modeller - but Blender has an awfully cluttered
interface, just like most other 3D applications...
Regards,
Hugo
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jms wrote:
> Made in Blender exported with povanim
>
> http://www.blender3d.com/cms/Blender.31.0.html
> http://jmsoler.free.fr/util/blenderfile/povanim.htm
>
> http://cobalt3d.free.fr/images_3dblender/dragon/index.htm
Cool! He looks like he is laughing :-)
--
Respectfully,
Dan P
http://<broken link>
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