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18 Nov 2024 18:30:31 EST (-0500)
  quadree traversal progress (Message 1 to 3 of 3)  
From: IMBJR
Subject: quadree traversal progress
Date: 8 Apr 2004 10:43:26
Message: <4075650e@news.povray.org>
No more co-incident objects being generated. Now to plan for the next step.


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From: Chris Johnson
Subject: Re: quadree traversal progress
Date: 8 Apr 2004 16:14:34
Message: <4075b2aa$1@news.povray.org>
That's cool. I wonder what an animated edge would look like - if the circles
were made with blobs rather than spheres (as I presume they are now?), you
could morph seamlessly between a single large circle and four small ones or
vice verse when that was needed in the animation. I've never seen that done
before - perhaps this is the "next step"?

-Chris


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From: Dan P
Subject: Re: quadree traversal progress
Date: 8 Apr 2004 18:51:28
Message: <4075d770$1@news.povray.org>
IMBJR wrote:
> No more co-incident objects being generated. Now to plan for the next step.

Technically interesting.
-- 
Respectfully,
Dan P
http://<broken link>


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