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while becomming tired of a larger scene i'm working on, i felt the need to
post something to this group. i figured i would make an object that i could
possibly use in the larger scene, but is more or less unrelated to that
scene.
this is supposed to be a tall candle holder, but could be used as a lamp if
you throw a light bulb and shade on it.
sphere_sweeps, a small lathe, and the rest are primitives. 4 minutes at
400x800 with +A0.2 +AM2 and radiosity on an 800mhz AMD w/128M ram.
if anyone wants a candle holder, i'll place the code in the appropriate
group.
all comments appreciated!
ross
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Attachments:
Download 'candlelamp.jpg' (66 KB)
Preview of image 'candlelamp.jpg'
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Ross Litscher nous apporta ses lumieres ainsi en ce 2004/04/02 07:17... :
>while becomming tired of a larger scene i'm working on, i felt the need to
>post something to this group. i figured i would make an object that i could
>possibly use in the larger scene, but is more or less unrelated to that
>scene.
>
>this is supposed to be a tall candle holder, but could be used as a lamp if
>you throw a light bulb and shade on it.
>
>sphere_sweeps, a small lathe, and the rest are primitives. 4 minutes at
>400x800 with +A0.2 +AM2 and radiosity on an 800mhz AMD w/128M ram.
>
>if anyone wants a candle holder, i'll place the code in the appropriate
>group.
>
>all comments appreciated!
>
>ross
>
>
>
>
> ------------------------------------------------------------------------
>
Nice piece
Alain
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Ross Litscher wrote:
> while becomming tired of a larger scene i'm working on, i felt the need to
> post something to this group. i figured i would make an object that i could
> possibly use in the larger scene, but is more or less unrelated to that
> scene.
>
> this is supposed to be a tall candle holder, but could be used as a lamp if
> you throw a light bulb and shade on it.
>
> sphere_sweeps, a small lathe, and the rest are primitives. 4 minutes at
> 400x800 with +A0.2 +AM2 and radiosity on an 800mhz AMD w/128M ram.
>
> if anyone wants a candle holder, i'll place the code in the appropriate
> group.
>
> all comments appreciated!
>
> ross
Those splines are KILLER!
Nice job!!
--
Respectfully,
Dan P
http://<broken link>
Post a reply to this message
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