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Just a little CSG fun I've been having taking the 3.6 Beta out for a spin.
This is Tonto from the Meta-barons series of comic books. He's fully
articulated, so there might be an animation somewhere down the line (But rusty
need not worry!) Next step will be to make his friend Lothar, which should be a
bigger challenge.
Of course, comments and critiques are welcome.
--
/*Francois Labreque*/#local a=x+y;#local b=x+a;#local c=a+b;#macro P(F//
/* flabreque */L)polygon{5,F,F+z,L+z,L,F pigment{rgb 9}}#end union
/* @ */{P(0,a)P(a,b)P(b,c)P(2*a,2*b)P(2*b,b+c)P(b+c,<2,3>)
/* videotron.ca */}camera{orthographic location<6,1.25,-6>look_at a }
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Attachments:
Download 'meta.jpg' (19 KB)
Preview of image 'meta.jpg'
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Francois Labreque wrote:
> Just a little CSG fun I've been having taking the 3.6 Beta out for a spin.
>
> This is Tonto from the Meta-barons series of comic books. He's fully
> articulated, so there might be an animation somewhere down the line (But
> rusty need not worry!) Next step will be to make his friend Lothar,
> which should be a bigger challenge.
>
> Of course, comments and critiques are welcome.
Looks like a robot party! Cool!
Seems like there is something wrong with the shadows.
Is there something in this scene that shows something special about 3.6?
--
Respectfully,
Dan P
http://<broken link>
Post a reply to this message
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Cool, I recognised it at first look.
It's got some comics texturing too.
JC
Francois Labreque wrote:
> Just a little CSG fun I've been having taking the 3.6 Beta out for a spin.
>
> This is Tonto from the Meta-barons series of comic books. He's fully
> articulated, so there might be an animation somewhere down the line (But
> rusty need not worry!) Next step will be to make his friend Lothar,
> which should be a bigger challenge.
>
> Of course, comments and critiques are welcome.
>
>
> ------------------------------------------------------------------------
>
--
http://exether.free.fr/irtc (more IRTC stats !)
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Program ended abnormally on 01/04/2004 22:55, Due to a catastrophic Dan P
error:
> Francois Labreque wrote:
>
>> Just a little CSG fun I've been having taking the 3.6 Beta out for a
>> spin.
>>
>
> Looks like a robot party! Cool!
> Seems like there is something wrong with the shadows.
Probably because the lights are too strong, combined with the white background
and a little radiosity.
> Is there something in this scene that shows something special about 3.6?
>
No.
--
/*Francois Labreque*/#local a=x+y;#local b=x+a;#local c=a+b;#macro P(F//
/* flabreque */L)polygon{5,F,F+z,L+z,L,F pigment{rgb 9}}#end union
/* @ */{P(0,a)P(a,b)P(b,c)P(2*a,2*b)P(2*b,b+c)P(b+c,<2,3>)
/* videotron.ca */}camera{orthographic location<6,1.25,-6>look_at a }
Post a reply to this message
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Program ended abnormally on 02/04/2004 00:04, Due to a catastrophic JC (Exether)
error:
> Cool, I recognised it at first look.
:) That's a good sign.
> It's got some comics texturing too.
Apart from an image map for the screen, he's just 50% gray. I haven't started
to play with a metallic texture, yet.
>
> JC
>
--
/*Francois Labreque*/#local a=x+y;#local b=x+a;#local c=a+b;#macro P(F//
/* flabreque */L)polygon{5,F,F+z,L+z,L,F pigment{rgb 9}}#end union
/* @ */{P(0,a)P(a,b)P(b,c)P(2*a,2*b)P(2*b,b+c)P(b+c,<2,3>)
/* videotron.ca */}camera{orthographic location<6,1.25,-6>look_at a }
Post a reply to this message
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Francois Labreque wrote:
<snip />
> Program ended abnormally on 01/04/2004 22:55, Due to a catastrophic
> Dan P error:
>> Looks like a robot party! Cool!
>> Seems like there is something wrong with the shadows.
>
> Probably because the lights are too strong, combined with the white
> background and a little radiosity.
<snip />
An area-light might help that.
--
Respectfully,
Dan P
http://<broken link>
Post a reply to this message
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Program ended abnormally on 02/04/2004 00:26, Due to a catastrophic Dan P
error:
> Francois Labreque wrote:
>
> <snip />
>
>> Program ended abnormally on 01/04/2004 22:55, Due to a catastrophic
>> Dan P error:
>
>
>>> Looks like a robot party! Cool!
>>> Seems like there is something wrong with the shadows.
>>
>>
>> Probably because the lights are too strong, combined with the white
>> background and a little radiosity.
>
>
> <snip />
>
> An area-light might help that.
>
There will be (a) different lights, (b) scenery around and (c) better radiosity
settings. Don't worry... This is just a WIP in its infancy. The important
piece is the robot, not the environment (or lack thereof).
--
/*Francois Labreque*/#local a=x+y;#local b=x+a;#local c=a+b;#macro P(F//
/* flabreque */L)polygon{5,F,F+z,L+z,L,F pigment{rgb 9}}#end union
/* @ */{P(0,a)P(a,b)P(b,c)P(2*a,2*b)P(2*b,b+c)P(b+c,<2,3>)
/* videotron.ca */}camera{orthographic location<6,1.25,-6>look_at a }
Post a reply to this message
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Francois Labreque wrote:
<snip />
> There will be (a) different lights, (b) scenery around and (c) better
> radiosity settings. Don't worry... This is just a WIP in its infancy.
> The important piece is the robot, not the environment (or lack thereof).
The robot rocks! :-)
--
Respectfully,
Dan P
http://<broken link>
Post a reply to this message
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