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From: Dan P
Subject: Into the Lake of Fire
Date: 30 Mar 2004 02:39:55
Message: <4069244b@news.povray.org>
I gave myself a treat after finally finishing a rather nasty stack of 
homework and played with densities tonight. After messing around, I came 
up with this image. Comments welcome!!!

Code is at:
http://<broken link>/imagery/lake.shtml

-- 
Respectfully,
Dan P
http://<broken link>


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lake.jpg


 

From: Bonsai
Subject: Re: Into the Lake of Fire
Date: 30 Mar 2004 03:15:53
Message: <40692cb9$1@news.povray.org>
Dan P schrieb:
> I gave myself a treat after finally finishing a rather nasty stack of 
> homework and played with densities tonight. After messing around, I came 
> up with this image. Comments welcome!!!

Very nice colors! I'm rendering it as my new wallpaper now...

 > Code is at:
 > http://<broken link>/imagery/lake.shtml

The Code doesn't work the way you've posted it. There is a translate 
without any parameters in the while-loop at the end where you're placing 
the random scattered spheres.

So long,

Bonsai

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From: Felbrigg
Subject: Re: Into the Lake of Fire
Date: 30 Mar 2004 04:17:09
Message: <40693b15$1@news.povray.org>
Nice!  the floating bubbles are a nice touch.


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From: Remy Closset
Subject: Re: Into the Lake of Fire
Date: 30 Mar 2004 11:47:31
Message: <4069a4a3$1@news.povray.org>
Hell, my screen is burning!!
Pefect fade effect.



news:4069244b@news.povray.org...
> I gave myself a treat after finally finishing a rather nasty stack of
> homework and played with densities tonight. After messing around, I came
> up with this image. Comments welcome!!!
>
> Code is at:
> http://<broken link>/imagery/lake.shtml
>
> -- 
> Respectfully,
> Dan P
> http://<broken link>
>


----------------------------------------------------------------------------
----


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From: Darren New
Subject: Re: Into the Lake of Fire
Date: 30 Mar 2004 11:57:43
Message: <4069a707$1@news.povray.org>
Dan P wrote:
> Comments welcome!!!

Looks like it's time to SCRAM the reactor!

-- 
Darren New, San Diego CA USA (PST)
   I am in geosynchronous orbit, supported by
   a quantum photon exchange drive....


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From: Xplo Eristotle
Subject: Re: Into the Lake of Fire
Date: 30 Mar 2004 13:01:22
Message: <4069b5f2@news.povray.org>
Dan P wrote:

> I gave myself a treat after finally finishing a rather nasty stack of 
> homework and played with densities tonight. After messing around, I came 
> up with this image. Comments welcome!!!

It's a nuclear reactor.. powered by honey. :D

-Xplo


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From: Dan P
Subject: Re: Into the Lake of Fire
Date: 30 Mar 2004 19:08:11
Message: <406a0beb$1@news.povray.org>
Dan P wrote:
> I gave myself a treat after finally finishing a rather nasty stack of 
> homework and played with densities tonight. After messing around, I came 
> up with this image. Comments welcome!!!
> 
> Code is at:
> http://<broken link>/imagery/lake.shtml

Thanks for the feedback, guys!!!
I fixed the above code.

Turns out all this time I forgot the fundamental law of copying code 
into a web page -- turn all those <'s into <'s.

Newbie mistake. I must smack myself now. :-)

-- 
Respectfully,
Dan P
http://<broken link>


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From: St 
Subject: Re: Into the Lake of Fire
Date: 30 Mar 2004 19:12:48
Message: <406a0d00@news.povray.org>
Hot, hot, HOT!!   

   Nice image. How long did it take to render?

   ~Steve~


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From: Dan P
Subject: Re: Into the Lake of Fire
Date: 30 Mar 2004 19:14:48
Message: <406a0d78$1@news.povray.org>
Xplo Eristotle wrote:

> Dan P wrote:
> 
>> I gave myself a treat after finally finishing a rather nasty stack of 
>> homework and played with densities tonight. After messing around, I 
>> came up with this image. Comments welcome!!!
> 
> It's a nuclear reactor.. powered by honey. :D

Heheh -- Winnie the Pooh's nightmare for sure!
(Or maybe not -- that's a lot of honey!!!)
-- 
Respectfully,
Dan P
http://<broken link>


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From: Dan P
Subject: Re: Into the Lake of Fire
Date: 30 Mar 2004 20:32:44
Message: <406a1fbc@news.povray.org>
St. wrote:

>   Hot, hot, HOT!!   
> 
>    Nice image. How long did it take to render?
> 
>    ~Steve~

Thanks! I didn't use radiosity (didn't seem like it would add anything 
to the scene because the rods are so reflective) and it rendered really 
quickly. In fact, I just ran it again to find out:

01m 10s

Width=700 Height=500 AntiAlias=True Output_File_Type=N Preview_Start_size=32

AMD Athlon(tm) XP 1800+
1.54 GHz
512 MB RAM
Windows XP: 2002 SP 1

-- 
Respectfully,
Dan P
http://<broken link>


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