POV-Ray : Newsgroups : povray.binaries.images : My First Image Server Time
14 Nov 2024 12:25:48 EST (-0500)
  My First Image (Message 1 to 7 of 7)  
From: Captain-DJ
Subject: My First Image
Date: 29 Feb 2004 09:32:23
Message: <4041f7f7@news.povray.org>
Hello!

Im an newbie !
This is my first image ... i think its cool :-)



DJ


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Attachments:
Download 'test2-1.jpg' (60 KB)

Preview of image 'test2-1.jpg'
test2-1.jpg


 

From: Tim Nikias v2 0
Subject: Re: My First Image
Date: 29 Feb 2004 09:49:23
Message: <4041fbf3@news.povray.org>
> Im an newbie !
> This is my first image ... i think its cool :-)

Great start! Its missing the checkered plane though... Standard beginners
image here on the newsgroups is always a reflective sphere on a checkered
plane. But I think your onion pattern works because you've also used lots of
spheres for that complex CSG shape on the right... So you've already proven
that you've got patience for longer render times than when using "ordinary"
mesh techniques. ;-)

Welcome here, have a nice stay!

Regards,
Tim

-- 
"Tim Nikias v2.0"
Homepage: <http://www.nolights.de>
Email: tim.nikias (@) nolights.de


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From: Josef Schmid
Subject: Re: My First Image
Date: 29 Feb 2004 11:06:55
Message: <40420e1f@news.povray.org>
Hi,

great start.
Looks alot better than my first images :-)

Welcome to the group.

jsj



"Captain-DJ" <Cap### [at] webde> schrieb im Newsbeitrag
news:4041f7f7@news.povray.org...
> Hello!
>
> Im an newbie !
> This is my first image ... i think its cool :-)
>
>
>
> DJ
>
>
>
>
>


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From: Dan P
Subject: Re: My First Image
Date: 29 Feb 2004 13:14:03
Message: <40422beb$1@news.povray.org>
"Captain-DJ" <Cap### [at] webde> wrote in message
news:4041f7f7@news.povray.org...
> Hello!
>
> Im an newbie !
> This is my first image ... i think its cool :-)

If this is your first image, I can't wait to see what you'll do in a year!
Great job!


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From: JC (Exether)
Subject: Re: My First Image
Date: 29 Feb 2004 14:32:48
Message: <40423e60$1@news.povray.org>
Captain-DJ wrote:
> Hello!
> 
> Im an newbie !
> This is my first image ... i think its cool :-)
> 
> DJ
Very good for a first image,
welcome,

JC

-- 
http://exether.free.fr/irtc (more IRTC stats !)


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From: Felbrigg
Subject: Re: My First Image
Date: 1 Mar 2004 10:05:02
Message: <4043511e$1@news.povray.org>
I like this.  The image on the left has a nice creepy 'eye' feel to it.

The Water lets the overall image down a bit. Water's not easy, not quick,
and basicly, ruddy hard.

Well done!


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From: Captain-DJ
Subject: Re: My First Image [+de]
Date: 1 Mar 2004 11:11:25
Message: <404360ad$1@news.povray.org>
Here is the source code of the image.
My englich is not so good, sorry...now i write in German :

<German>
Die linke Kugel war nicht schwierig. Mit der rechten hatte ich schon
schwierigkeiten.



der Kugel subtrahiert.

noch nicht getestet.
</German>


//Code -----------------------------------------------------
#include "colors.inc"
#include "stones1.inc"
#include "golds.inc"
#include "skies.inc"


camera{
 location <0,5,-40>
 look_at <0,3,-10>
 angle 35
 }
  light_source {<-1,40,-50> color White spotlight point_at <-6,0.5,1> radius
3 falloff 5 tightness 0}
  light_source { <10, 20, -50> color White spotlight point_at <10,2,1>
radius 9 falloff 10 tightness 0}
  light_source { <5,20,-10> color White }
  sky_sphere { S_Cloud1 }


 #declare st=texture{pigment{color rgb<0.83,0.82,0.87>*1.2}
  finish{diffuse 0.75 ambient 0 specular 0.9 roughness 0.03 phong 0.5
brilliance 8 phong_size 80  metallic 0.8 reflection{0.4,0.9 metallic}}
  }

 #declare rh=texture{ T_Grnt20
  finish{diffuse 0.75 ambient 0 specular 0.9 roughness 0.03 phong 0.5
brilliance 1 phong_size 180  }
  }

plane{<0, 1,0>,-4
//pigment {
//checker White, Black}
texture{
//T_Stone11
pigment { LightSteelBlue }
finish { specular 0.5 reflection .35  }
normal { ripples 5.35 turbulence .5 scale 2.25 }}
 }



 #declare Kugel =
  difference {
  sphere { <0,2,0>,5 }
  sphere { <0,2,0>,4.9 texture { st }}
  //pigment { color White }}
  }



 #declare rillen =

 union {
 #declare  i=0;
  #while (i<1)
  torus { 8,1 rotate x*i*360 }
  #declare i=i+1/5;
 #end
        }

 #declare Kugel2 =

  union {
  difference {

  object { Kugel texture { rh } }

  object { rillen  rotate <20,120,25> translate y*3.5 scale 0.6}

   }

  sphere { <0,2,-1>,2 texture { T_Gold_2B } }

  }


#declare T2=
 texture{
   pigment{White}
   normal{
     agate 0.6
     scale 0.24
   }
   finish{phong 0.8 phong_size 200}
 }


#declare Spirale =
 union {
#declare i=0;
#while(i<1)
   //sphere{1,0.12,6
   cylinder { 0, x*0.3,0.05 rotate y*i*1180 translate y*i*0.45 }
   //rotate x+i*30}

   //translate z*0.5 rotate y*i*10*360 rotate x*0 translate y*3*i
   //rotate z*360*6*i translate x*0.9
   //rotate y*i*360


   #declare i=i+1/150;
#end

   }

 #declare KugelB =
 union {
 difference {
 sphere { <0,2,0>,4 texture { T2 } }
 sphere { <0,2,0>,3.9 texture { st } }
 object { Spirale  texture { st }scale 15 translate <0,-1,0> }
  }
  sphere { <0,2,0>,2 texture { T_Gold_2E }}

  }

 object {KugelB translate <7,0,0> }
 object { Kugel2 translate <-4,-1, 4 >}

//-----------------------------------------------------------------


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