POV-Ray : Newsgroups : povray.binaries.images : Tiled background image [38k jpg] Server Time
14 Nov 2024 08:22:52 EST (-0500)
  Tiled background image [38k jpg] (Message 1 to 9 of 9)  
From: Bernard Hatt
Subject: Tiled background image [38k jpg]
Date: 29 Feb 2004 09:40:46
Message: <4041F9EE.485E38BF@arkady.demon.co.uk>
This was an experiment in producing an image which can be
tiled (using parallel light source and orthographic camera).

As this is my first post in this group it includes a checkered
plane and a reflective sphere :-)

Bernard


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From: LightBeam
Subject: Re: Tiled background image [38k jpg]
Date: 29 Feb 2004 11:24:43
Message: <4042124b$1@news.povray.org>
Pretty idea ! My way is to find how to do the same with a procedural texture
on a plane (And an orthographic view too) but I don't remember who ever
mades that ?!


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From: Tim Nikias v2 0
Subject: Re: Tiled background image [38k jpg]
Date: 29 Feb 2004 11:34:09
Message: <40421481@news.povray.org>
> Pretty idea ! My way is to find how to do the same with a procedural
texture
> on a plane (And an orthographic view too) but I don't remember who ever
> mades that ?!

It was Chris Colefax, here's the link:

<http://www.geocities.com/SiliconValley/Lakes/1434/tilegen.html>

Regards,
Tim

-- 
"Tim Nikias v2.0"
Homepage: <http://www.nolights.de>
Email: tim.nikias (@) nolights.de


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From: Dan P
Subject: Re: Tiled background image [38k jpg]
Date: 29 Feb 2004 13:13:22
Message: <40422bc2$1@news.povray.org>
"Bernard Hatt" <bmh### [at] arkadydemoncouk> wrote in message
news:4041F9EE.485E38BF@arkady.demon.co.uk...
>
> This was an experiment in producing an image which can be
> tiled (using parallel light source and orthographic camera).
>
> As this is my first post in this group it includes a checkered
> plane and a reflective sphere :-)
>
> Bernard

Brilliant!!!


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From: Fernando G  del Cueto
Subject: Re: Tiled background image [38k jpg]
Date: 29 Feb 2004 13:33:30
Message: <4042307a$1@news.povray.org>
Wow... it must be a pain in the neck to do this right. Isn't it?

It looks very cool in my desktop.

Fernando



news:4041F9EE.485E38BF@arkady.demon.co.uk...
>
> This was an experiment in producing an image which can be
> tiled (using parallel light source and orthographic camera).
>
> As this is my first post in this group it includes a checkered
> plane and a reflective sphere :-)
>
> Bernard


----------------------------------------------------------------------------
----


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From: Bernard Hatt
Subject: Re: Tiled background image [38k jpg]
Date: 29 Feb 2004 15:41:58
Message: <40424EA0.CEAC76FE@arkady.demon.co.uk>
The basic setup is quite simple, and it's mainly just a macro to
place nine copies (in a 3x3 grid) of an object in the scene, so that
it appears to overlap opposite edges. Deciding what and where to
put 32 objects took a little while, but it's helped by having
a straight down view of a checkered plane...

A simple minimal example is:
===================
#include "colors.inc"

global_settings{max_trace_level 15}
light_source{<-4,10,2>, 0.9 parallel point_at <0,0,0>}
camera {orthographic location <0,10,0> look_at <0,0,0>
	right<image_width/image_height,0,0> }

// o=object, i,j=coords in viewed area [-0.5:0.5], k=height above plane
#macro place(o,i,j,k)
object{o translate <i,k,j>}
object{o translate <i-1,k,j>}
object{o translate <i+1,k,j>}
object{o translate <i,k,j-1>}
object{o translate <i-1,k,j-1>}
object{o translate <i+1,k,j-1>}
object{o translate <i,k,j+1>}
object{o translate <i-1,k,j+1>}
object{o translate <i+1,k,j+1>}
#end

plane
{ <0,1,0>,0 pigment
        {checker color White, color Gray60 scale 0.1}
}

sky_sphere {pigment {Gray50}}

#declare s1=sphere{0,0.2 pigment {White}}
place(s1,0.1,0.1,0.1)
place(s1,0.-0.45,-0.45,0.1)
===================

Regards,

Bernard

"Fernando G. del Cueto" wrote:
> 
> Wow... it must be a pain in the neck to do this right. Isn't it?
> 
> It looks very cool in my desktop.
> 
> Fernando
> 

> news:4041F9EE.485E38BF@arkady.demon.co.uk...
> >
> > This was an experiment in producing an image which can be
> > tiled (using parallel light source and orthographic camera).
> >
> > As this is my first post in this group it includes a checkered
> > plane and a reflective sphere :-)
> >
> > Bernard
> 
> ----------------------------------------------------------------------------
> ----


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From: Bernard Hatt
Subject: Re: Tiled background image [38k jpg]
Date: 29 Feb 2004 15:46:41
Message: <40424FBA.A5FD7714@arkady.demon.co.uk>
Darren New wrote:
> 
> Bernard Hatt wrote:
> > This was an experiment in producing an image which can be
> > tiled (using parallel light source and orthographic camera).
> 
> Sure makes your desktop icons hard to find, doesn't it? :-)

Fortunately my icons stand out as they are 2-D, though perhaps I
should make some 3-D icons to complete the look :-)

Bernard


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From: LightBeam
Subject: Re: Tiled background image [38k jpg]
Date: 29 Feb 2004 16:10:54
Message: <4042555e@news.povray.org>
Thanks :-)))


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From: Lance Birch
Subject: Re: Tiled background image [38k jpg]
Date: 2 Mar 2004 07:14:53
Message: <40447abd@news.povray.org>
"Darren New" <dne### [at] sanrrcom> wrote in message
news:4042367b$1@news.povray.org...
> Bernard Hatt wrote:
> > This was an experiment in producing an image which can be
> > tiled (using parallel light source and orthographic camera).
>
> Sure makes your desktop icons hard to find, doesn't it? :-)

What's that?  I can't hear you over my newly assigned wallpaper... ;)

Lance.

thezone - thezone.firewave.com.au
thehandle - www.thehandle.com


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