POV-Ray : Newsgroups : povray.binaries.images : The Sin of Oculus Server Time
14 Nov 2024 08:23:33 EST (-0500)
  The Sin of Oculus (Message 1 to 2 of 2)  
From: Lonster
Subject: The Sin of Oculus
Date: 27 Feb 2004 05:53:24
Message: <403f21a4@news.povray.org>
I finally found the monster I was looking..  In light of all the controversy
over sin, faith, religion, war, Social Security, and constitutional
amendments I took my beautiful cathedral and filled it with an unspeakable
horror,



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From: Rafal 'Raf256' Maj
Subject: Re: The Sin of Oculus
Date: 27 Feb 2004 15:11:14
Message: <Xns949CD76F7FE0Braf256com@203.29.75.35>
lwe### [at] sofnetcom news:403f21a4@news.povray.org

> I finally found the monster I was looking..  In light of all the
> controversy over sin, faith, religion, war, Social Security, and
> constitutional amendments I took my beautiful cathedral and filled it
> with an unspeakable horror,

Interesting :)
The image however reminds me of some old, VGA graphics (640x480x only 16 
colors) with dithering.

I suggest to use mm more interesting lighting, maybe area shadows, maybe 
radioosity. I would also decrease strongness of grain/granite normal on all 
surfaces and use AA.


-- 
http://www.raf256.com/3d/
Rafal Maj 'Raf256', home page - http://www.raf256.com/me/
Computer Graphics


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