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14 Nov 2024 14:19:58 EST (-0500)
  A quintet (Message 1 to 8 of 8)  
From: LightBeam
Subject: A quintet
Date: 13 Feb 2004 17:57:42
Message: <402d5666@news.povray.org>
An old oil lamp designed in 1784 by Mr QUINTET.
HDRI + radiosity_final (rad_def.inc) : 59'46" on my Athlon XP2500+ & 512Mo
DDR !
Comments  suggestions welcomes (but textures needs to be re-worked ;-)  )


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From: Dan P
Subject: Re: A quintet
Date: 13 Feb 2004 18:12:02
Message: <402d59c2@news.povray.org>
"LightBeam" <s.f### [at] tiscalifr> wrote in message
news:402d5666@news.povray.org...
> An old oil lamp designed in 1784 by Mr QUINTET.
> HDRI + radiosity_final (rad_def.inc) : 59'46" on my Athlon XP2500+ & 512Mo
> DDR !
> Comments  suggestions welcomes (but textures needs to be re-worked ;-)  )

Unbelievably realistic looking!
Is it supposed to look painted?


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From: LightBeam
Subject: Re: A quintet
Date: 13 Feb 2004 18:20:21
Message: <402d5bb5@news.povray.org>

402d59c2@news.povray.org...
> Unbelievably realistic looking!

Thank you :-))

> Is it supposed to look painted?

Not at all, I've mismatched the texturing ! :-\
Its supposed to be copper-like !!


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From: LightBeam
Subject: Re: A quintet
Date: 13 Feb 2004 18:28:13
Message: <402d5d8d@news.povray.org>
When I copy an item like this, I try to modelling all the details (even
tough they can't be seen at firt look) but the photo I used was
low-resolution. So I tried to do my best. But I'll improve the textures to
make it looks more realistic ! (Better copper texture, perhaps SSS texture
for the glass...etc..)
(Sorry for my bad English)


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From: Michael Raiford
Subject: Re: A quintet
Date: 13 Feb 2004 22:16:03
Message: <402d92f3$1@news.povray.org>
"LightBeam" <s.f### [at] tiscalifr> wrote in message
news:402d5666@news.povray.org...
> An old oil lamp designed in 1784 by Mr QUINTET.
> HDRI + radiosity_final (rad_def.inc) : 59'46" on my Athlon XP2500+ & 512Mo
> DDR !
> Comments  suggestions welcomes (but textures needs to be re-worked ;-)  )

One of these days, I'm going to have to play with MLPov to play with HDRI a
bit. Absolutely beautiful image. It's amazing what an appropriate env. map
can do for an image esp. when the lighting is part of that mapping..

Nice...

I've looked at some of the sites for building lightprobes, and it seems to
be a simple process, I'll just have to pick up one of those shiny garden
spheres and build my own probes. I already have a couple tripods and a dig.
camera capable of manual exposure setting, so I can capture the full dynamic
range.


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From: Dan P
Subject: Re: A quintet
Date: 14 Feb 2004 00:41:37
Message: <402db511$1@news.povray.org>
"LightBeam" <s.f### [at] tiscalifr> wrote in message
news:402d5bb5@news.povray.org...
>

> 402d59c2@news.povray.org...
> > Unbelievably realistic looking!
>
> Thank you :-))
>
> > Is it supposed to look painted?
>
> Not at all, I've mismatched the texturing ! :-\
> Its supposed to be copper-like !!

In a way, I kinda like the painted look. The copper look is kindof cliche,
like the checkerboard and reflective sphere thing. Plus, it /really looks
like real paint/... a happy discovery :-)


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From: Dave Matthews
Subject: Re: A quintet
Date: 17 Feb 2004 10:13:41
Message: <40322fa5@news.povray.org>
LightBeam wrote:
> An old oil lamp designed in 1784 by Mr QUINTET.
> HDRI + radiosity_final (rad_def.inc) : 59'46" on my Athlon XP2500+ & 512Mo
> DDR !
> Comments  suggestions welcomes (but textures needs to be re-worked ;-)  )
> 
> 
> 

Very nice!  An excellent choice for a model.  Q:  How did you make the 
S-curve supports for the lampshade?

Dave Matthews


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From: LightBeam
Subject: Re: A quintet
Date: 18 Feb 2004 16:26:40
Message: <4033d890@news.povray.org>
S-curve made with Moray (lathe)


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