This bull is made with the mesh editor in Moray 3.5
Rendered with MLPov (and the kitchen probe).
Hope you like it.
Bye
Txemi Jendrix
http://www.txemijendrix.com
From: Marc Jacquier
Subject: Re: Bull HDRI [41 Kb]
Date: 27 Jan 2004 14:06:23
Message: <4016b6af$1@news.povray.org>
4016b4d0@news.povray.org...
> This bull is made with the mesh editor in Moray 3.5> Rendered with MLPov (and the kitchen probe).> Hope you like it.
I DO like it but was there a kitchen in Sinai desert? ;-)
Marc
> I DO like it but was there a kitchen in Sinai desert? ;-)
Thank you
I was thinking about the other side of the Mediterranean sea.
And sure there was a kitchen there.
See you.
Txemi Jendrix
http://www.txemijendrix.com
Txemi Jendrix wrote:
> This bull is made with the mesh editor in Moray 3.5> Rendered with MLPov (and the kitchen probe).> Hope you like it.
Very nice :)
Would try with glass bull ? ;)
PS : why everybody use kitchen probe ?
--
Denis Bodor (aka Lefinnois)
From: Marc Jacquier
Subject: Re: Bull HDRI [41 Kb]
Date: 28 Jan 2004 17:13:04
Message: <401833f0@news.povray.org>
40182dc0$1@news.povray.org...
>> PS : why everybody use kitchen probe ?>
Hi :)
Maybe it is the available homely environment.
If anybody could make a living room probe?
Marc
news:40182dc0$1@news.povray.org...
> Very nice :)
Thanks
> Would try with glass bull ? ;)
Of course, here it is
> PS : why everybody use kitchen probe ?
I don't know, I think it's the most discreet(?)
Txemi Jendrix
http://www.txemijendrix.com
From: Sir Charles W Shults III
Subject: Re: Cristal Bull HDRI [63 Kb]
Date: 28 Jan 2004 22:49:45
Message: <401882d9$1@news.povray.org>
Beautiful image, but you need to increase your Max_Trace_Level value a
few counts to get rid of that black nose problem.
Keep up the good work.
Cheers!
Chip Shults
From: Tim Cook
Subject: Re: Cristal Bull HDRI [63 Kb]
Date: 28 Jan 2004 23:57:53
Message: <401892d1$1@news.povray.org>
Sir Charles W. Shults III wrote:
> Beautiful image, but you need to increase your Max_Trace_Level value a> few counts to get rid of that black nose problem.> Keep up the good work.
The black nose looks intentional, as do the black eyes and
red mouth.
> Sir Charles W. Shults III wrote:> > Beautiful image, but you need to increase your Max_Trace_Level value
a
> > few counts to get rid of that black nose problem.> > Keep up the good work.>> The black nose looks intentional, as do the black eyes and> red mouth.
Actually the bull is an UVmapped mesh2.
The horns and the hoofs have a silver texture, the nose have a
black texture and the mouth have a pink texture.
The eyes are 2 black spheres.
Bye
Txemi Jendrix
http://www.txemijendrix.com