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Hi!
I realy liked your previous post, but i think this one is a bit overlighted,
it's not as peacefull as the first one.
Why did you use mesh boxes instead of regular boxes? Do they render faster?
Greets,
JWV
"nospam" <Pet### [at] nymaliasnetalmost> wrote in message
news:3fcb8376.3465241@localhost...
> mesh boxes, uv-mapping, randomness, radiousity
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>
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On Mon, 1 Dec 2003 20:13:11 +0100, "JANWV" <jwv|at|planet.nl> wrote:
>Why did you use mesh boxes instead of regular boxes? Do they render faster?
>
Better control of the UV mapping. Each face of
each box has seperately specified UV coordinates.
Pete
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