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Just a little WIP
Digital camera's batteries and little "buttons" (?!) batteries... More
styles to come.
Rendered used : mlPOV 0.83. HDRI + Bokeh_pigment (for the deppth of field).
Comments and suggestions welcomes.
Thanks :-)
Post a reply to this message
Attachments:
Download 'wip3.jpg' (100 KB)
Preview of image 'wip3.jpg'
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"_Light_Beam_" <s.f### [at] tiscalifr> wrote in message
news:3fb56374@news.povray.org...
> Just a little WIP
> Digital camera's batteries and little "buttons" (?!) batteries... More
> styles to come.
> Rendered used : mlPOV 0.83. HDRI + Bokeh_pigment (for the deppth of
field).
> Comments and suggestions welcomes.
> Thanks :-)
Very nice!
Maybe throw in a couple quarters with the coin cells?
They make me think of money. :(
Can you post source?
Post a reply to this message
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Good job for the textures, reflections of the hdr map look really nice !
I don't see depth of field , may be increase a little the effect ? Also the
shadows on the plane are too dark, what about a small amount of a fill light
on the left ?
M
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Cool stuff. The small batteries look a bit like coins, I think we would
better see the carves from an higher view. The black part between the
two faces seems too thin too (but maybe it's like this on the real
batteries).
JC
_Light_Beam_ wrote:
> Just a little WIP
> Digital camera's batteries and little "buttons" (?!) batteries... More
> styles to come.
> Rendered used : mlPOV 0.83. HDRI + Bokeh_pigment (for the deppth of field).
> Comments and suggestions welcomes.
> Thanks :-)
>
Post a reply to this message
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_Light_Beam_ wrote:
> Just a little WIP
> Digital camera's batteries and little "buttons" (?!) batteries... More
> styles to come.
> Rendered used : mlPOV 0.83. HDRI + Bokeh_pigment (for the deppth of field).
> Comments and suggestions welcomes.
> Thanks :-)
I don't see the depth of field. *shrug*
Reflection looks nice, but the shadows don't seem to match the
environment. It looks like you oughta have at least two lights..
alternately, you could try using radiosity with the HDRI data (if mlPOV
supports that.. I've never played with it).
-Xplo
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I think you need to add more detail to the batteries, such as the seam on
the battery label
--
Rick
Kitty5 NewMedia http://Kitty5.com
POV-Ray News & Resources http://Povray.co.uk
TEL : +44 (01270) 501101 - ICQ : 15776037
PGP Public Key
http://pgpkeys.mit.edu:11371/pks/lookup?op=get&search=0x231E1CEA
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I'll probably post source when it will be finished...
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> Good job for the textures, reflections of the hdr map look really nice !
> I don't see depth of field , may be increase a little the effect ? Also
the
> shadows on the plane are too dark, what about a small amount of a fill
light
> on the left ?
The Dof is really "thin" I'll surely increase it...
(to removes thse too-dark shadows)
Post a reply to this message
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> I don't see the depth of field. *shrug*
I'll change...
> Reflection looks nice, but the shadows don't seem to match the
> environment. It looks like you oughta have at least two lights..
I notice...
> alternately, you could try using radiosity with the HDRI data (if mlPOV
> supports that.. I've never played with it).
mlPOV is the ONLY version of pov (known be myself.. huh) that's can makes
HDRI... Try it and you will see this i a great patched version...
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Thank you for these comments and suggestions... so I need to improve the
scene... (9V batteries... etter lightning... Better DoF...)
Post a reply to this message
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