|
|
|
|
|
|
| |
| |
|
|
|
|
| |
| |
|
|
...or an alternate title: Chrome Sphere In Search of a Checkered Plane.
Started messing with Chris Hormann's listings from his c`t article - ended
up with this. Used a media atmosphere instead of fog which seemed too flat.
I have to say, those listings gave such a nice overview of a structured
approach to isosurface landscapes, that I'm sorry I didn't see the article.
Abe
Post a reply to this message
Attachments:
Download 'lostsphere.jpg' (54 KB)
Preview of image 'lostsphere.jpg'
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Abe wrote:
> ...or an alternate title: Chrome Sphere In Search of a Checkered Plane.
>
> Started messing with Chris Hormann's listings from his c`t article - ended
> up with this. Used a media atmosphere instead of fog which seemed too flat.
>
> I have to say, those listings gave such a nice overview of a structured
> approach to isosurface landscapes, that I'm sorry I didn't see the article.
Er, where are these "listings", if not in the article that you didn't
see? I'd be interested in seeing them myself.
Nice pic, but the media may be a bit too thick. Also, what's the deal
with the shading on the bare rock in the foreground?
-Xplo
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
>Er, where are these "listings", if not in the article that you didn't
>see? I'd be interested in seeing them myself.
http://www.heise.de/ct/ftp/03/20/206/ from
http://news.povray.org/povray.binaries.images/33251/
>Nice pic, but the media may be a bit too thick. Also, what's the deal
>with the shading on the bare rock in the foreground?
>
>-Xplo
>
I was trying to go for a sense of distance with the haze.
The lighting is one point light and radiosity. Some fill lights are probably
necessary to deal with the flat shadows.
Abe
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
> >Nice pic, but the media may be a bit too thick. Also, what's the deal
> >with the shading on the bare rock in the foreground?
>
> I was trying to go for a sense of distance with the haze.
>
> The lighting is one point light and radiosity. Some fill lights are
probably
> necessary to deal with the flat shadows.
I would say that its actually about right. I've seen days like this in New
Zealand (minus the sphere). But then again we have such weird and
wonderful views that who knows what "realistic" is in the rest of the world.
:)
---
Outgoing mail is certified Virus Free.
Checked by AVG anti-virus system (http://www.grisoft.com).
Version: 6.0.537 / Virus Database: 332 - Release Date: 6/11/03
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
I think you find similar landscapes in the Alps too. Apart from the
front plants I'd say, they're nice but I don't know what they are.
Now that I think about it, in the Alps you would have a village in the
valley and houses for the shepperds upper on the mountains.
JC
Neonux wrote:
>>>Nice pic, but the media may be a bit too thick. Also, what's the deal
>>>with the shading on the bare rock in the foreground?
>>
>>I was trying to go for a sense of distance with the haze.
>>
>>The lighting is one point light and radiosity. Some fill lights are
>
> probably
>
>>necessary to deal with the flat shadows.
>
>
> I would say that its actually about right. I've seen days like this in New
> Zealand (minus the sphere). But then again we have such weird and
> wonderful views that who knows what "realistic" is in the rest of the world.
> :)
>
>
>
> ---
> Outgoing mail is certified Virus Free.
> Checked by AVG anti-virus system (http://www.grisoft.com).
> Version: 6.0.537 / Virus Database: 332 - Release Date: 6/11/03
>
>
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
I think that it would look absolutly awesome in poster form, and I prefer
your alternate title.
--
Kevin
http://www.geocities.com/qsquared_1999/
#macro _(r)#if(r<12)#local i=asc(substr(
"oqshilacefg",r,1))-97;disc{<mod(i,7)-3,
div(i,7)-1,6>,z,.4pigment{rgb 10}}_(r+1)
#end#end _(1)//KL
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Abe wrote:
> ....or an alternate title: Chrome Sphere In Search of a Checkered Plane.
>
> Started messing with Chris Hormann's listings from his c`t article - ended
> up with this. Used a media atmosphere instead of fog which seemed too flat.
>
> I have to say, those listings gave such a nice overview of a structured
> approach to isosurface landscapes, that I'm sorry I didn't see the article.
Nice work, the appearance of the shadow parts is very uniform, radiosity
would help. If you used the fill light as in the tutorial scene you
might also get some problems with the media.
The large scale function of the mountains seems quite different from the
tutorial, what did you use?
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 25 Oct. 2003 _____./\/^>_*_<^\/\.______
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Abe wrote:
>....or an alternate title: Chrome Sphere In Search of a Checkered Plane.
>
I, also, prefer the alternate title.
>I have to say, those listings gave such a nice overview of a structured
>approach to isosurface landscapes, that I'm sorry I didn't see the article.
>
Thanks for encouraging us to look at these. You're right, they're
excellent. They are practically self-descriptive, just render, read and
think (in whatever order you prefer.)
(Here's the link for others interested:
http://www.heise.de/ct/ftp/03/20/206/ )
Really nice image. I hear yodeling, and I don't even have a sound card.
Dave Matthews
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Christoph Hormann wrote:
>Nice work, the appearance of the shadow parts is very uniform, radiosity
>would help. If you used the fill light as in the tutorial scene you
>might also get some problems with the media.
The scene was rendered using radiosity, but I'm definately not an
experienced user of that feature. I have some ideas though I'd like to try,
if I get time. :)
>The large scale function of the mountains seems quite different from the
>tutorial, what did you use?
You are right - that large scale function is based on an image_map.
Abe
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Awesome landscape and atmosphere. I'm neither a pov specialist nor a
ray-tracer expert but, man, this picture is outstanding.
Parapluie
JC (Exether) wrote:
>I think you find similar landscapes in the Alps too. Apart from the
>front plants I'd say, they're nice but I don't know what they are.
>Now that I think about it, in the Alps you would have a village in the
>valley and houses for the shepperds upper on the mountains.
>
>JC
>
>Neonux wrote:
>>>>Nice pic, but the media may be a bit too thick. Also, what's the deal
>>>>with the shading on the bare rock in the foreground?
>>>
>>>I was trying to go for a sense of distance with the haze.
>>>
>>>The lighting is one point light and radiosity. Some fill lights are
>>
>> probably
>>
>>>necessary to deal with the flat shadows.
>>
>>
>> I would say that its actually about right. I've seen days like this in New
>> Zealand (minus the sphere). But then again we have such weird and
>> wonderful views that who knows what "realistic" is in the rest of the world.
>> :)
>>
>>
>>
>> ---
>> Outgoing mail is certified Virus Free.
>> Checked by AVG anti-virus system (http://www://www.grisoft.com.
>> Version: 6.0.537 / Virus Database: 332 - Release Date: 6/11/03
>>
>>
>
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |