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Hi everybody.
I have started to write a new editor for povray under Linux. It's based
on the povwin interface but includes many more features
It requires QT 3.2 and X11 and it's not finish, so you can send me
features requests
the project homepage : http://qtpoveditor.sf.net
Thanks
Thierry
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gRRosminet wrote:
> Hi everybody.
>
> I have started to write a new editor for povray under Linux. It's based
> on the povwin interface but includes many more features
You know this posting would fit better into povray.unix. You will also
find several similar projects there like Pyvon:
http://pyvon.sourceforge.net/
> It requires QT 3.2 and X11 and it's not finish, so you can send me
> features requests
As always i say 'add all features emacs has and i will most likely
switch' ;-)
You can find some discussion about features in thread:
Subject: New release Pyvon
Date: Thu, 21 Nov 2002 21:03:39 +0100
From: fabien Henon <fab### [at] caramailcom>
Newsgroups: povray.unix
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 25 Oct. 2003 _____./\/^>_*_<^\/\.______
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Christoph Hormann wrote:
>As always i say 'add all features emacs has and i will most likely
>switch' ;-)
Do you happen to use pov-mode with a recent version of emacs ( a 21)?
I tried and it barfed...
Most of tube time is in emacs, so with a pov-mode I could slip in some
povving :)
--alex
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Alex wrote:
>
> Do you happen to use pov-mode with a recent version of emacs ( a 21)?
> I tried and it barfed...
I use XEmacs 21.1 and 21.4, both work well with pov-mode.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 25 Oct. 2003 _____./\/^>_*_<^\/\.______
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gRRosminet wrote:
>Hi everybody.
>
>I have started to write a new editor for povray under Linux. It's based
>on the povwin interface but includes many more features
>
>It requires QT 3.2 and X11 and it's not finish, so you can send me
>features requests
>
>the project homepage : http://qtpoveditor.sf.net
>
Looks promising!
Right now I use pyvon+POVFront, which works decent.
You might want to get some ideas from POVFront, I'd like a quick way to
select resolution, from a list you can specify yourself. And perhaps a text
area where you see the command line options you have specified? And if
possible, an way to tell how much cpu power povray should get, speeds up
rendering quit a bit.
I'll se if I can try it out someday.
Keep it up, I've always wanted an alternative to pyvon. (I guess I should
give emacs another try too).
-Peter
PS: The desktop background on your screenshots are a bit distracting.
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gRRosminet wrote:
That looks promising.
I'll have to try it.
For a while I wanted to program pyvon using python and QT.
If you use C and QT, all the better -> it may be much faster when parsing
the syntax.
I have another job and I do not have any more time to continue the
development of pyvon or even to play with POV.
One piece of advice : do not pay too much attention to the people who
pointedly argue that there is no need of an interface for POV under Linux.
Emacs might be a great piece of software but it is the least user-friendly
interface that I know.
Windows has a specific POV inferface, Mac too, why not Linux.
One more thing, why did you not post this message to the unix directory ?
Bon courage
>Hi everybody.
>
>I have started to write a new editor for povray under Linux. It's based
>on the povwin interface but includes many more features
>
>It requires QT 3.2 and X11 and it's not finish, so you can send me
>features requests
>
>the project homepage : http://qtpoveditor.sf.net
>
>Thanks
>
>Thierry
>
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> PS: The desktop background on your screenshots are a bit distracting.
And how do you run wc3 on linux? Ups, OT :)
Florian
--
//=================[web: http://www.torfbold.com]==================\\
#local a=-5;#while(a<5)sphere{<sin(a*pi)*5a*10pow(a,5)*.01>sin(a*a*a*
.1)+1pigment{rgb 9*z}}#local a=a+.01;#end camera{look_at-y*10location
<8,-3,-8>*10}// [www.povray.org] [www.imp.org] [www.irtc.org]
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