POV-Ray : Newsgroups : povray.binaries.images : Coincident Surfaces . . . Maybe? (51.8KB) Server Time
14 Nov 2024 22:23:23 EST (-0500)
  Coincident Surfaces . . . Maybe? (51.8KB) (Message 1 to 4 of 4)  
From: Brent G
Subject: Coincident Surfaces . . . Maybe? (51.8KB)
Date: 20 Oct 2003 18:21:54
Message: <3f946002@news.povray.org>
See my post in p.newusers


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From: gRRosminet
Subject: Re: Coincident Surfaces . . . Maybe? (51.8KB)
Date: 21 Oct 2003 05:09:57
Message: <3f94f7e5$1@news.povray.org>
Yes, it seems to be due to coincident surfaces. The only mean to avoid 
this problems is to insert a distance of 0.00000001 or something like 
this between theses surfaces.




> See my post in p.newusers
> 
> 
> 
> ------------------------------------------------------------------------
>


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From:  Light Beam 
Subject: Re: Coincident Surfaces . . . Maybe? (51.8KB)
Date: 21 Oct 2003 14:13:14
Message: <3f95773a$1@news.povray.org>
Yes, I think too ! ;-)


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From: Brent G
Subject: Re: Coincident Surfaces . . . Maybe? (51.8KB)
Date: 21 Oct 2003 21:49:19
Message: <3f95e21f$1@news.povray.org>
_Light_Beam_ wrote:

> Yes, I think too ! ;-)

> 
> 
> 

Actualy it's because I was using the T_Grnt textures, :) which have a 
bit of transparency in them instead of the T_Stone textures :)


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