POV-Ray : Newsgroups : povray.binaries.images : Just some random scene... Server Time
15 Nov 2024 02:27:53 EST (-0500)
  Just some random scene... (Message 1 to 5 of 5)  
From: J Random Raytracer
Subject: Just some random scene...
Date: 26 Aug 2003 16:10:06
Message: <3f4bbe9e@news.povray.org>
Just something I've wasted lots of CPU and brain power on. It's more fun
than watching seti@home, though.
Still needs a lot more work on a few textures and composition and lighting,
and more random junk lying around, not to mention the entire background.
Thought I'd post it now that I finally got it fully rendered. Slightly
shrunk and JPEGified to make it suitable for news.

And yes, it's part parody. They are more fun that way.

    'J.R.R'

Oh, and comments are welcome, too.


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Attachments:
Download 'rose_scene_radiosity_WIP.jpg' (88 KB)

Preview of image 'rose_scene_radiosity_WIP.jpg'
rose_scene_radiosity_WIP.jpg


 

From: Roberto A 
Subject: Re: Just some random scene...
Date: 27 Aug 2003 13:15:12
Message: <3f4ce720$1@news.povray.org>
> And yes, it's part parody. They are more fun that way.

Beauty and the Beast?


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From: Anton Sherwood
Subject: Re: Just some random scene...
Date: 28 Aug 2003 18:18:39
Message: <3f4e7fbf@news.povray.org>
Love the columns.  CSG?

-- 
Anton Sherwood, http://www.ogre.nu/


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From: J Random Raytracer
Subject: Re: Just some random scene...
Date: 29 Aug 2003 01:22:05
Message: <3f4ee2fd@news.povray.org>
"Anton Sherwood" <new### [at] ogrenu> wrote in message
news:3f4e7fbf@news.povray.org...
> Love the columns.  CSG?
>
> --
> Anton Sherwood, http://www.ogre.nu/
>

Mostly just isosurfaces. :- )

    'J.R.R'


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From: Rafal 'Raf256' Maj
Subject: Re: Just some random scene...
Date: 31 Aug 2003 21:29:45
Message: <Xns93E92389BB04Fraf256com@204.213.191.226>
wyr### [at] hotmailcom news:3f4bbe9e@news.povray.org

Rose is beautiful :) And entire images is in nice colors 

-- 
#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M


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