POV-Ray : Newsgroups : povray.binaries.images : goban (164k) Server Time
15 Nov 2024 04:19:09 EST (-0500)
  goban (164k) (Message 1 to 9 of 9)  
From: Nicolas Rougier
Subject: goban (164k)
Date: 19 Aug 2003 13:18:55
Message: <3f425bff@news.povray.org>
See thread in povray.general: "Foot Ideas"

Nicolas


Post a reply to this message


Attachments:
Download 'goban.jpg' (161 KB)

Preview of image 'goban.jpg'
goban.jpg


 

From: Andrew Wilcox
Subject: Re: goban (164k)
Date: 19 Aug 2003 14:10:31
Message: <3f426817$1@news.povray.org>
area light! area light!

Very nice though. :-)

Andrew Wilcox


Post a reply to this message

From: Bill Hails
Subject: Re: goban (164k)
Date: 19 Aug 2003 17:12:07
Message: <3f4292a7@news.povray.org>
Beautiful!

How do you fill the bowls with stones?

Nicolas Rougier wrote:
> 
> See thread in povray.general: "Foot Ideas"
> 
> Nicolas

-- 
Bill Hails


Post a reply to this message

From: Corey
Subject: Re: goban (164k)
Date: 19 Aug 2003 18:10:29
Message: <3f42a055$1@news.povray.org>
> How do you fill the bowls with stones?

Yeah, I was intrigued by that too! How'd you manage that?


---
Outgoing mail is certified Virus Free.
Checked by AVG anti-virus system (http://www.grisoft.com).
Version: 6.0.493 / Virus Database: 292 - Release Date: 6/25/2003


Post a reply to this message

From: Nicolas Rougier
Subject: Re: goban (164k)
Date: 20 Aug 2003 03:22:29
Message: <3f4321b5$1@news.povray.org>
Thanks.

The interior of the bowl is a cylinder so I first wrote a macro to place 
stones on a disk surface and then layered several disks (with some shift 
in stone placement) to give the illusion that the bowl is filled. The 
trick is ok if you're looking from far enough because there are some 
intersections with the bowl in fact. Furthermore, each stone is given 
some random rotation to give the illusion it was dropped.
I can post the macro if you're interested.


Nicolas



Bill Hails wrote:
> Beautiful!
> 
> How do you fill the bowls with stones?
> 
> Nicolas Rougier wrote:
> 
>>See thread in povray.general: "Foot Ideas"
>>
>>Nicolas
> 
>


Post a reply to this message

From: Bob Bagwill
Subject: Re: goban (164k)
Date: 20 Aug 2003 20:02:11
Message: <oprt8ad9ylgpp7ea@news.povray.org>
I like the scene, but the tatami weave doesn't look familiar, and the color 
is a little too even.
-- 
Bob Bagwill


Post a reply to this message

From: Nicolas Rougier
Subject: Re: goban (164k)
Date: 21 Aug 2003 01:59:42
Message: <3F445FCD.5090105@loria.fr>
Bob Bagwill wrote:
> I like the scene, but the tatami weave doesn't look familiar, and the 
> color is a little too even.

Thanks. In fact the tatami is an image map because at the time I made 
this image I was discovering povray and I just had no idea how to do a 
tatami mat using csg.

Nicolas


Post a reply to this message

From: Bill Hails
Subject: Re: goban (164k)
Date: 22 Aug 2003 18:19:11
Message: <3f4696df@news.povray.org>
Nicolas Rougier wrote:

> Bob Bagwill wrote:
>> I like the scene, but the tatami weave doesn't look familiar, and the
>> color is a little too even.
> 
> Thanks. In fact the tatami is an image map because at the time I made
> this image I was discovering povray and I just had no idea how to do a
> tatami mat using csg.
> 
> Nicolas

Maybe it's just that the shadows are parallel to the weave of the mats
that looks a little strange, still a very nice image.

-- 
Bill Hails


Post a reply to this message

From: Bill Hails
Subject: Re: goban (164k)
Date: 22 Aug 2003 18:24:01
Message: <3f469801@news.povray.org>
Nicolas Rougier wrote:

> 
> Thanks.
> 
> The interior of the bowl is a cylinder so I first wrote a macro to place
> stones on a disk surface and then layered several disks (with some shift
> in stone placement) to give the illusion that the bowl is filled. The
> trick is ok if you're looking from far enough because there are some
> intersections with the bowl in fact. Furthermore, each stone is given
> some random rotation to give the illusion it was dropped.
> I can post the macro if you're interested.
> 

sure, I know it's a hard problem in general.

Sorry if this reply is a little late :-).

> 
> Nicolas
> 
> [...]
-- 
Bill Hails


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.