POV-Ray : Newsgroups : povray.binaries.images : been a while.. Server Time
20 Nov 2024 06:39:45 EST (-0500)
  been a while.. (Message 1 to 7 of 7)  
From: MacJohn
Subject: been a while..
Date: 29 Jun 2003 09:45:17
Message: <3efeed6d@news.povray.org>
I've not done anything on Pov for a year (too much other stuff) but the 
other day I just loaded it for a quick shot and before I knew it I was 
addicted again.

Anyway, here's what I cooked up.


Post a reply to this message


Attachments:
Download 'iso-8859-1' (1 KB)

From: St 
Subject: Re: been a while..
Date: 29 Jun 2003 11:46:49
Message: <3eff09e9@news.povray.org>
Excellent. Wish I had the time to try something like this.

~Steve~


Post a reply to this message


Attachments:
Download 'iso-8859-1' (1 KB)

From: Doug Eichenberg
Subject: Re: been a while..
Date: 29 Jun 2003 12:10:17
Message: <3eff0f69$1@news.povray.org>
Wow, very nice!

--
Douglas C. Eichenberg
dou### [at] nlsnet
http://www.getinfo.net/douge


Post a reply to this message

From:  Light Beam 
Subject: Re: been a while..
Date: 29 Jun 2003 15:53:26
Message: <3eff43b6@news.povray.org>
Very nice atmosphere... I think the Skeleton will win this fight...


Post a reply to this message

From: Martin Belair
Subject: Re: been a while..
Date: 29 Jun 2003 20:05:38
Message: <Xns93A9CBAFAF237badhabit07hotmaildot@204.213.191.226>
"MacJohn" <joh### [at] fishinglogcom> wrote in news:3efeed6d@news.povray.org:

> 
> ------=_NextPart_001_0060_01C33E23.1E4C9A20
> I've not done anything on Pov for a year (too much other stuff) but the
> other day I just loaded it for a quick shot and before I knew it I was
> addicted again. 
> 


Yes, I know what you mean... I'm hooked to POV since the first version. You 
take a break for a while, then you read this newsgroup and see all the new 
ideas and BAM, your back in the POV world. What a marvelous world, and a 
great addiction!!


> Anyway, here's what I cooked up.


Pretty nice. This is a great example of worlds created in POV. I guess that 
you have use another program to create the skeleton and the fighter?

Anyways, good work! I like it a lot!

Ciao!

Mart


Post a reply to this message

From: MacJohn
Subject: Re: been a while..
Date: 29 Jun 2003 20:46:09
Message: <3eff8851@news.povray.org>
Yep the figures were done in Poser.  If anyone can do them in pure Pov they
need the Nobel Prize for big brains :)

Anyway, my wife thought Pov was a bad addiction until I got her hooked
too....now she keeps asking me how I done this and that and this again.


"Martin Belair" <bad### [at] hotmailDOTcom> wrote in message
news:Xns### [at] 204213191226...
> "MacJohn" <joh### [at] fishinglogcom> wrote in news:3efeed6d@news.povray.org:
>
> >
> > ------=_NextPart_001_0060_01C33E23.1E4C9A20
> > I've not done anything on Pov for a year (too much other stuff) but the
> > other day I just loaded it for a quick shot and before I knew it I was
> > addicted again.
> >
>
>
> Yes, I know what you mean... I'm hooked to POV since the first version.
You
> take a break for a while, then you read this newsgroup and see all the new
> ideas and BAM, your back in the POV world. What a marvelous world, and a
> great addiction!!
>
>
> > Anyway, here's what I cooked up.
>
>
> Pretty nice. This is a great example of worlds created in POV. I guess
that
> you have use another program to create the skeleton and the fighter?
>
> Anyways, good work! I like it a lot!
>
> Ciao!
>
> Mart


Post a reply to this message

From: Roberto A 
Subject: Re: been a while..
Date: 30 Jun 2003 12:11:17
Message: <3f006125$1@news.povray.org>
> Very nice atmosphere... I think the Skeleton will win this fight...

Not really... if you look closely you'll see the human is a cleric, and so
he can cast Turn Undead, in which case the skeleton will lose.

BTW, that's what happens when you play too much RPG. :-)


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.