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From: Tek
Subject: Grassy Julia, v2
Date: 16 Jun 2003 18:26:09
Message: <3eee4401@news.povray.org>
No deck chair or umbrella yet, I'm still mulling over why they would be there...

But anyway, here's a version with improved grass placement, and some flowers,
bees, and butterflies to add variety. I've also made the water more realistic
and dipped the bottom of the "island" into it (with a few ripples radiating from
where they meet). Oh, and also I added some distant mountains because the
horizon looked a bit empty. Incidentally, the bees are stripey, but you just
can't see it at this resolution, so they just look like flying yellow dots :)

This render was at 1600x1200, with no anti-aliasing or focal blur, so it only
took 59 minutes 34 seconds. Things look smooth despite the lack of AA because
most of the things in the scene have soft edges (the grass blades, the insects,
the flowers, and the clouds) and I've rescaled it to 1024x768 which smoothed out
everything else.

My immediate plans are to make less bees and more butterflies, then to think
about the deck chair some more...

But beyond that I have no plan. The suggestions so far have been excellent, so I
welcome any more suggestions/comments/criticisms/etc.

Thanks
--
Tek
http://www.evilsuperbrain.com


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From: Apache
Subject: Re: Grassy Julia, v2
Date: 16 Jun 2003 18:28:43
Message: <3eee449b$1@news.povray.org>
Ah, neat! But some desperate need to make remarks forces me to say that the
grass looks a bit too soft/furry... :)


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From:  Light Beam 
Subject: Re: Grassy Julia, v2
Date: 16 Jun 2003 18:56:03
Message: <3eee4b03@news.povray.org>

little flowered apple tree on the right side of the montain... (6 or 7 years
old little tree)


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From: Jim Charter
Subject: Re: Grassy Julia, v2
Date: 16 Jun 2003 19:00:26
Message: <3eee4c0a@news.povray.org>
Great picture!  Personally I think the clouds are the weak part of the 
image.

-Jim


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From:  Light Beam 
Subject: Re: Grassy Julia, v2
Date: 16 Jun 2003 19:05:46
Message: <3eee4d4a@news.povray.org>
> Great picture!  Personally I think the clouds are the weak part of the
> image.

Perhaps with the Gilles Tran's Cloud macro !?
http://www.oyonale.com/ressources/english/sources13.htm


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From: Tek
Subject: Re: Grassy Julia, v2
Date: 16 Jun 2003 19:13:08
Message: <3eee4f04$1@news.povray.org>
"_Light_Beam_" <s.f### [at] tiscalifr> wrote in message
news:3eee4d4a@news.povray.org...
> > Great picture!  Personally I think the clouds are the weak part of the
> > image.
>
> Perhaps with the Gilles Tran's Cloud macro !?
> http://www.oyonale.com/ressources/english/sources13.htm

Well at the moment the clouds are a 2D texture on the sky_sphere, they don't
look that good but considering they're done just using pov's patterns I'm pretty
pleased :)

I'll replace them when the image is near finished, possibly using Gilles' macro
or a 3D version of the ones I have here, but I don't want to slow the render
down any more than necessary at the moment. I don't have the patience!

--
Tek
http://www.evilsuperbrain.com


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From: Tek
Subject: Re: Grassy Julia, v2
Date: 16 Jun 2003 19:18:56
Message: <3eee5060$1@news.povray.org>
"_Light_Beam_" <s.f### [at] tiscalifr> wrote in message
news:3eee4b03@news.povray.org...

> little flowered apple tree on the right side of the montain... (6 or 7 years
> old little tree)

Yay! you're the first person to suggest a tree but I've been thinking the same
thing for a while :)

I've noticed there seem to be natural steps climbing from the right side up and
to the left. I'm thinking the right most narrow step is the way in, so I might
put a ladder from there down to the water, the next step -the large flat area in
the middle- would be where a deck chair would go, then the step above that could
have a small tree exactly like you suggest.

The thing I'm wondering now is do I put the tree in a central position to
suggest it was planted there, or put it off to one side slightly to suggest it's
naturally grown there?
hmm...

This image is growing in a very satisfying way :)

--
Tek
http://www.evilsuperbrain.com


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From:  Light Beam 
Subject: Re: Grassy Julia, v2
Date: 16 Jun 2003 19:24:53
Message: <3eee51c5$1@news.povray.org>
I'll try to explain this with my very poor english...
I think the tree can be pushed by the wind and naturally gown...


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From: Tek
Subject: Re: Grassy Julia, v2
Date: 16 Jun 2003 19:27:56
Message: <3eee527c$1@news.povray.org>
"Apache" <apa### [at] yahoocom> wrote in message
news:3eee449b$1@news.povray.org...
> Ah, neat! But some desperate need to make remarks forces me to say that the
> grass looks a bit too soft/furry... :)

Well I did ask for your comments so I don't mind :)

That's partly due to the fact I reduced the image resolution. Here's a section
at the original resolution for comparison. In addition to that I do use a
texture on them which has a soft edge, it's easy to adjust this so I'll tweak it
when I have some solid objects intruding into the grass.

--
Tek
http://www.evilsuperbrain.com


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From: Tek
Subject: Re: Grassy Julia, v2
Date: 16 Jun 2003 19:31:15
Message: <3eee5343$1@news.povray.org>
"_Light_Beam_" <s.f### [at] tiscalifr> wrote in message
news:3eee51c5$1@news.povray.org...
> I'll try to explain this with my very poor english...
> I think the tree can be pushed by the wind and naturally gown...
>

Hmm, yeah. I think I know what you mean. In fact now I look at the image I could
place a tree almost out of site at the furthest part of the large flat area,
then maybe have a smaller tree in the forground on the higher level to suggest
they're naturally growing there...

I think I'll have to try this idea and see how it looks :)

--
Tek
http://www.evilsuperbrain.com


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