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From: Tek
Subject: Grassy Julia Fractal
Date: 14 Jun 2003 17:10:34
Message: <3eeb8f4a@news.povray.org>
I decided to apply the grass from my "bliss" image to a more interesting object,
so I made this rather surreal scene.

The grass looks far better than I thought it would do. Each blade of grass is
straight, but there's realy nice curves in the overall effect because they lean
with the shape of the fractal, and also there's a turbulence pattern displacing
the tops of the blades so you get the feeling the wind is blowing across them.
Also there's a halo effect round the edge, which has happened completely by
accident! :)

I like it, it has a nice unreal feeling. What do you think?

--
Tek
http://www.evilsuperbrain.com


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Attachments:
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Preview of image 'grassy.jpg'
grassy.jpg


 

From: Francois Labreque
Subject: Re: Grassy Julia Fractal
Date: 14 Jun 2003 17:13:07
Message: <3EEB8F64.1020407@videotron.ca>
Program ended abnormally on 6/14/03 5:10 PM, Due to a catastrophic Tek
error:
> I decided to apply the grass from my "bliss" image to a more interesting object,
> so I made this rather surreal scene.
> 
> The grass looks far better than I thought it would do. Each blade of grass is
> straight, but there's realy nice curves in the overall effect because they lean
> with the shape of the fractal, and also there's a turbulence pattern displacing
> the tops of the blades so you get the feeling the wind is blowing across them.
> Also there's a halo effect round the edge, which has happened completely by
> accident! :)
> 
> I like it, it has a nice unreal feeling. What do you think?
> 

Whatever you're smoking, keep smoking it!

;)


-- 
/*Francois Labreque*/#local a=x+y;#local b=x+a;#local c=a+b;#macro P(F//
/*    flabreque    */L)polygon{5,F,F+z,L+z,L,F pigment{rgb 9}}#end union
/*        @        */{P(0,a)P(a,b)P(b,c)P(2*a,2*b)P(2*b,b+c)P(b+c,<2,3>)
/*   videotron.ca  */}camera{orthographic location<6,1.25,-6>look_at a }


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From:  Light Beam 
Subject: Re: Grassy Julia Fractal
Date: 14 Jun 2003 17:36:02
Message: <3eeb9542@news.povray.org>
Are you human ?


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From: gonzo
Subject: Re: Grassy Julia Fractal
Date: 14 Jun 2003 19:43:22
Message: <3eebb31a@news.povray.org>
Tek <tek### [at] evilsuperbraincom> wrote in message
news:3eeb8f4a@news.povray.org...
> I decided to apply the grass from my "bliss" image to a more interesting
object,
> so I made this rather surreal scene.
> I like it, it has a nice unreal feeling. What do you think?
>
> --
> Tek
> http://www.evilsuperbrain.com

Yowzah!  Looks great! Much better than that XP BS.

Now put a ladder or stairway down the left side, and a deckchair and
umbrella on the "deck" and advertise it as a vacation rental ;-)

RG


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From: Tek
Subject: Re: Grassy Julia Fractal
Date: 14 Jun 2003 19:52:42
Message: <3eebb54a$1@news.povray.org>
"gonzo" <rgo### [at] lansetcom> wrote in message news:3eebb31a@news.povray.org...
> Yowzah!  Looks great! Much better than that XP BS.

Yeah, I'm kinda surprised that the grass looks this good in close up since I
originally wrote it for more distant shots.

> Now put a ladder or stairway down the left side, and a deckchair and
> umbrella on the "deck" and advertise it as a vacation rental ;-)

I like that idea! :)
I could have a row boat down the bottom of the ladder too...

--
Tek
http://www.evilsuperbrain.com


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From: Tek
Subject: Re: Grassy Julia Fractal
Date: 14 Jun 2003 19:54:22
Message: <3eebb5ae$1@news.povray.org>
"Tim Nikias v2.0" <tim### [at] gmxde> wrote in message
news:3eeb93f2$1@news.povray.org...
> Fantastic! Add some flowers, bees or butterflys,
> position the camera a little different to make
> the fractal more visible, and you've made yourself
> a picture worthy of Zazzle!

Good ideas, that's the kind of thing this scene needs. Though at the moment I'm
playing with the lighting instead...

I have to admit I didn't think it was that good, but people really seem to have
picked up on the atmosphere of it so I think I'll develop it further :)

--
Tek
http://www.evilsuperbrain.com


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From: Tek
Subject: Re: Grassy Julia Fractal
Date: 14 Jun 2003 19:57:08
Message: <3eebb654@news.povray.org>
"_Light_Beam_" <s.f### [at] tiscalifr> wrote in message
news:3eeb9542@news.povray.org...
> Are you human ?

Yes, but only physiologically :)

--
Tek
http://www.evilsuperbrain.com


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From: Zeger Knaepen
Subject: Re: Grassy Julia Fractal
Date: 14 Jun 2003 20:23:30
Message: <3eebbc82$1@news.povray.org>
looks soft! :)

me likes!!! :)

cu!
--
ZK AKA SaD
http://www.povplace.be.tf
"The United States Government just asked us to save the world. Anyone wanna
say no?"


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From: Tim Nikias v2 0
Subject: Re: Grassy Julia Fractal
Date: 14 Jun 2003 20:26:41
Message: <3eebbd41$1@news.povray.org>
Would you care to explain a little more in detail how you've
gone about creating the grass? Placing, object's orientation,
how many are there, texturing? It looks really great.


-- 
Tim Nikias v2.0
Homepage: http://www.digitaltwilight.de/no_lights
Email: Tim### [at] gmxde

> > Fantastic! Add some flowers, bees or butterflys,
> > position the camera a little different to make
> > the fractal more visible, and you've made yourself
> > a picture worthy of Zazzle!
>
> Good ideas, that's the kind of thing this scene needs. Though at the
moment I'm
> playing with the lighting instead...
>
> I have to admit I didn't think it was that good, but people really seem to
have
> picked up on the atmosphere of it so I think I'll develop it further :)
>
> --
> Tek
> http://www.evilsuperbrain.com
>
>


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From: Ross Litscher
Subject: Re: Grassy Julia Fractal
Date: 14 Jun 2003 21:05:02
Message: <3eebc63e$1@news.povray.org>
atleast the grass is long.. i'd hate to think someone has to mow this yard
;)

the colors are great too, nice pic!

Tek <tek### [at] evilsuperbraincom> wrote in message
news:3eeb8f4a@news.povray.org...
> I decided to apply the grass from my "bliss" image to a more interesting
object,
> so I made this rather surreal scene.
>
> The grass looks far better than I thought it would do. Each blade of grass
is
> straight, but there's realy nice curves in the overall effect because they
lean
> with the shape of the fractal, and also there's a turbulence pattern
displacing
> the tops of the blades so you get the feeling the wind is blowing across
them.
> Also there's a halo effect round the edge, which has happened completely
by
> accident! :)
>
> I like it, it has a nice unreal feeling. What do you think?
>
> --
> Tek
> http://www.evilsuperbrain.com
>
>
>


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