POV-Ray : Newsgroups : povray.binaries.images : NO COMMAND Server Time
15 Nov 2024 18:22:17 EST (-0500)
  NO COMMAND (Message 1 to 3 of 3)  
From: ilker yigit
Subject: NO COMMAND
Date: 6 Jun 2003 14:18:32
Message: <3ee0daf8@news.povray.org>
THIS IMAGES MODELING INTO KAREO AND RENDERING WITH POVRAY


ILKER YIGIT
WWW.KAREO.NET


Post a reply to this message


Attachments:
Download 'TEST1-4.jpg' (55 KB) Download 'TEST1-2.jpg' (149 KB) Download 'DEMO4-3.jpg' (90 KB) Download 'duravit07-0.jpg' (113 KB)

Preview of image 'TEST1-4.jpg'
TEST1-4.jpg

Preview of image 'TEST1-2.jpg'
TEST1-2.jpg

Preview of image 'DEMO4-3.jpg'
DEMO4-3.jpg

Preview of image 'duravit07-0.jpg'
duravit07-0.jpg


 

From: Tim Nikias v2 0
Subject: Re: NO COMMAND
Date: 7 Jun 2003 07:35:59
Message: <3ee1ce1f@news.povray.org>
The image look well modelled. The only thing I'd complain
about is the lighting. Especially in the first few pictures,
the images are very bright, with very sharp shadows. Using
some arealights to smoothen the shadows and perhaps
radiosity would be an improvement. Don't forget using
ambient 0 in the finishes of the objects when using
radiosity though! Easiest way to do this has been to
use
#default { finish{ambient 0}}
for me.

Nice job in all, keep up the good work!

And regarding that latest post "Please check...":
You've got to be patient, especially on weekends. People
ALWAYS comment sooner or later here (unless you post
the same picture with minimal changes over and over again :-)

Regards,
Tim

-- 
Tim Nikias v2.0
Homepage: http://www.digitaltwilight.de/no_lights
Email: Tim### [at] gmxde

> THIS IMAGES MODELING INTO KAREO AND RENDERING WITH POVRAY
>
>
> ILKER YIGIT
> WWW.KAREO.NET
>
>
>


Post a reply to this message

From: Hugo Asm
Subject: Re: NO COMMAND
Date: 7 Jun 2003 11:43:11
Message: <3ee2080f@news.povray.org>
I have no idea what Kareo is, but these rooms look good. Your modelling is
high quality. I like the details. The light is also relative convincing.
Somehow, these scenes always end up looking "rendered" anyway, but maybe
photo-realism is not what you're trying to achieve. Well, in case it is -
and since we are at a forum for raytracing - I'll offer some suggestions:

I think your images would be more appealing with better anti-aliasing (or
try focal blur). It will increase the render time, but there is no way to
avoid that, if you want to have the beauty of reality. The settings for
anti-alias can be put in the "command-line bar" (right next to the
resolution menu) and I would give it a real kick upwards, like this:  +AM2
+A0.0 +R2 -J

The area_lights, comes next. You can, of course, stick to a minimum of
samples, especially for the sun, since the sun produces many sharp shadows.
Nevertheless, reality often looks "softer" than raytracing. I would give it
3 times as many samples, as you have in the image "duravit07-0" and add
jittering.

I can see that you're already using radiosity. That's important.. And I
don't have further suggestions for now. There are room for some blurred
reflections, photons, and fine-tuning of textures (especially the sink, in
the "DEMO4-3" image). But you're definitely on your way already. I've seen
images that was a lot worse!

Regards,
Hugo


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.