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I've been searching for something to render
for some time now, this is what I've finally begun
with: a little model I built about 6 years ago on
a Architectural Practicum I made in the U.S.
Original Model was built out of wood and paper,
this one uses rounded boxes (my own macro, yes,
I know of Round_Box in shapes.inc, I'm the
do-it-yourself-purist for those who don't know
that yet :-), some radiosity, area_light, focal-blur...
Well, this is just the beginning. The conical roofs
will become rounded as well, probably some nice
textures and some details (though not on original
model, this one lacks some details...)
Comments, suggestions?
--
Tim Nikias v2.0
Homepage: http://www.digitaltwilight.de/no_lights
Email: Tim### [at] gmxde
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Attachments:
Download 'architec_prac.jpg' (21 KB)
Preview of image 'architec_prac.jpg'
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Its not a city, but rather a single building, or a single
building complex, if you so want.
Anyways, the model doesn't work too well with
camera inside this city. I've probably got to go
with an omnimax or fisheye kind of view to get
a useful visual representation of a large portion
of the model.
--
Tim Nikias v2.0
Homepage: http://www.digitaltwilight.de/no_lights
Email: Tim### [at] gmxde
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> | Comments, suggestions?
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> This is better for wood and paper. Make a cg version with the camera in
> front of or even within the city. Top view cg box cities are passe.
>
> -Shay
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>
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