POV-Ray : Newsgroups : povray.binaries.images : Dance of Fire and Water WIP Server Time
15 Nov 2024 16:16:33 EST (-0500)
  Dance of Fire and Water WIP (Message 1 to 8 of 8)  
From: Mick Hazelgrove
Subject: Dance of Fire and Water WIP
Date: 25 May 2003 11:21:31
Message: <3ed0df7b@news.povray.org>
Sorry about this folks yet another df3'd mesh!

Mick


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From: Ken
Subject: Re: Dance of Fire and Water WIP
Date: 25 May 2003 11:56:32
Message: <3ED0E7D9.48D78550@pacbell.net>
Mick Hazelgrove wrote:
> 
> Sorry about this folks yet another df3'd mesh!

Good stuff, Mick. Might be a little better if the colors of the figure
on the right tended more towards aquamarine than pure blue but that is
just my opinion. Can't wait to see where you go with this from here...

-- 
Ken Tyler


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From: Mick Hazelgrove
Subject: Re: Dance of Fire and Water WIP
Date: 25 May 2003 16:21:51
Message: <3ed125df@news.povray.org>
Hi Ken

Nice to know you're still with us :-)

I think you're right about the colour, I'll play with it. Not sure I know
were I'm going with this, it just seems to be crying out for further
development.

Mick


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From: Jamie Davison
Subject: Re: Dance of Fire and Water WIP
Date: 25 May 2003 16:32:08
Message: <MPG.193b38692e91c323989c97@news.povray.org>
> Nice to know you're still with us :-)
> 
> I think you're right about the colour, I'll play with it. Not sure I know
> were I'm going with this, it just seems to be crying out for further
> development.

Change the colour of the blue to a paler, colder aqua, and rename it 
'Fire and Ice'?

Jamie.


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From: Gilles Tran
Subject: Re: Dance of Fire and Water WIP
Date: 26 May 2003 12:13:08
Message: <3ed23d14$1@news.povray.org>

news: 3ed0df7b@news.povray.org...
> Sorry about this folks yet another df3'd mesh!

Now just animate them ;-)

G.
--

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From: Tim Cook
Subject: Re: Dance of Fire and Water WIP
Date: 26 May 2003 12:42:02
Message: <3ed243da@news.povray.org>
Gilles Tran wrote:
> Now just animate them ;-)

That's what I do like about df3s...they're incredibly
easy to animate; just translate the texture through a
container in steps.  ^_^

-- 
Tim Cook
http://home.bellsouth.net/p/PWP-empyrean

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------


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From: Mick Hazelgrove
Subject: Re: Dance of Fire and Water WIP
Date: 26 May 2003 15:14:38
Message: <3ed2679e@news.povray.org>
I'll leave that to the animation freaks! I'm strictly a stills man:-)

Mick


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From: Christoph Hormann
Subject: Re: Dance of Fire and Water WIP
Date: 27 May 2003 10:36:14
Message: <3ED377DD.79649DEE@gmx.de>
Mick Hazelgrove wrote:
> 
> Sorry about this folks yet another df3'd mesh!
> 

Very nice.

I think the fire & water effect yould be emphasized by using a dark
environment and emitting media for the fire.  With some radiosity and a
background this could look interesting...

Christoph

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