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From: Grosch
Subject: Testing terragen+povray
Date: 19 May 2003 17:51:40
Message: <3ec951ec@news.povray.org>
Hi,
i want to show my new picture.
The background was created with Terragen. (I love Terragen ;o) )
It's only a test !!!

Grosch
http://www.terra-rium.de.vu  // my terragen-site
http://www.povworld.de.vu  // my povray-site


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From: Tim Cook
Subject: Re: Testing terragen+povray
Date: 19 May 2003 18:40:41
Message: <3ec95d69$1@news.povray.org>
rrrrrr
how'd you do that sky

-- 
Tim Cook
http://home.bellsouth.net/p/PWP-empyrean

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------


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From: gonzo
Subject: Re: Testing terragen+povray
Date: 19 May 2003 19:10:04
Message: <web.3ec963b4b107e463a0c272b50@news.povray.org>
Grosch wrote:
>Hi,
>i want to show my new picture.
>The background was created with Terragen. (I love Terragen ;o) )
>It's only a test !!!
>
>Grosch
>http://www.terra-rium.de.vu  // my terragen-site
>http://www.povworld.de.vu  // my povray-site
>


Nice! Terragen does such gorgeous skies. <sigh> If only I could figure out
how to do that directly in POV instead of rendering the sky in Terragen and
then using that as a skysphere...

Good job of blending, I can't tell where the foreground stops & the
background begins! Is there water in the terragen image, or is the sandbar
in the background the edge of the POV scene?

RG


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From: Txemi Jendrix
Subject: RE: Testing terragen+povray
Date: 19 May 2003 19:40:44
Message: <3ec96b7c@news.povray.org>

3ec951ec@news.povray.org...
> Hi,
> i want to show my new picture.
> The background was created with Terragen. (I love Terragen ;o) )

Beautiful image, maybe you should explain a bit your technique
(I'd love to hear about it)

> It's only a test !!!

Looks like a final image. Congrats.
Bye

Txemi Jendrix
http://www.txemijendrix.com


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From: Fernando Gonzalez del Cueto
Subject: Re: Testing terragen+povray
Date: 19 May 2003 22:21:35
Message: <3ec9912f$1@news.povray.org>
Those trees remind me of some of Dali's paintings.

Very cool!

Fernando.


news:3ec951ec@news.povray.org...
> Hi,
> i want to show my new picture.
> The background was created with Terragen. (I love Terragen ;o) )
> It's only a test !!!
>
> Grosch
> http://www.terra-rium.de.vu  // my terragen-site
> http://www.povworld.de.vu  // my povray-site
>
>
>
>
>


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From: Hugo Asm
Subject: Re: Testing terragen+povray
Date: 20 May 2003 03:20:28
Message: <3ec9d73c@news.povray.org>
It looks nice. For the sake of gathering knowledge: Does Terragen have any
abilities renderwise that POV-Ray can't do? I've been at their homepage, but
can't tell wether it's all a matter of adjusting parameters in POV.
Certainly POV-Ray is more versalite. It may not have the Terragen tricks to
speed up rendering, perhaps because the tricks only work in cases of
landscapes? Anything beyond that?

Regards,
Hugo


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From: JWV
Subject: Re: Testing terragen+povray
Date: 20 May 2003 03:20:31
Message: <3ec9d73f$1@news.povray.org>
> Those trees remind me of some of Dali's paintings

They remind me of the same. The whole picture looks a but surrealistic with
those rusting spheres in the water, strange trees, and a dark sky.

very good

JWV
"Fernando Gonzalez del Cueto" <fgd### [at] hotmailcom> wrote in message
news:3ec9912f$1@news.povray.org...
> Those trees remind me of some of Dali's paintings.
>
> Very cool!
>
> Fernando.
>

> news:3ec951ec@news.povray.org...
> > Hi,
> > i want to show my new picture.
> > The background was created with Terragen. (I love Terragen ;o) )
> > It's only a test !!!
> >
> > Grosch
> > http://www.terra-rium.de.vu  // my terragen-site
> > http://www.povworld.de.vu  // my povray-site
> >
> >
> >
> >
> >
>
>


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From: Gilles Tran
Subject: Re: Testing terragen+povray
Date: 20 May 2003 04:14:33
Message: <3ec9e3e9@news.povray.org>

3ec96b7c@news.povray.org...
> Beautiful image, maybe you should explain a bit your technique
> (I'd love to hear about it)

If you're talking about how to include a terragen background in a POV-Ray
scene, here's one way to do it :
http://www.oyonale.com/ressources/english/mkofdark3.htm

G.


--

**********************
http://www.oyonale.com
**********************
- Graphic experiments
- POV-Ray and Poser computer images
- Posters


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From: Gilles Tran
Subject: Re: Testing terragen+povray
Date: 20 May 2003 04:25:32
Message: <3ec9e67c$1@news.povray.org>

3ec9d73c@news.povray.org...
> It looks nice. For the sake of gathering knowledge: Does Terragen have any
> abilities renderwise that POV-Ray can't do? I've been at their homepage,
but
> can't tell wether it's all a matter of adjusting parameters in POV.

Terragen is specifically designed to render skies and landscapes. Things
that can be done in POV-Ray only using complex pigment maps and/or slow
atmospheric media is done automatically in Terragen by defining a few
parameters. In fact it's not easy and not even very fast, but the results
can be amazing. See this gallery in particular
http://perso.wanadoo.fr/bianco/.

G.

--

**********************
http://www.oyonale.com
**********************
- Graphic experiments
- POV-Ray and Poser computer images
- Posters


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From: Grosch
Subject: Re: Testing terragen+povray
Date: 20 May 2003 09:29:43
Message: <3eca2dc7@news.povray.org>
"> Beautiful image, maybe you should explain a bit your technique
> (I'd love to hear about it)

It's a very easy picture

1.  use a box-object with image_map (the terragen image. original image
here:
http://www.kirche-hohndorf.de/terragen/galerie/einzelbild_eng.php?gale=7&bil
d=6 )

             box{ <-100,-50,15>,<100,100,15.1>
                      pigment{ image_map{ jpeg "himmel.jpg" } scale 45
translate <23,-20,0>}
                   }

2.  adding the water. It's a simple plane with normal statement

               plane {<0,1,0>,0
                            pigment{ color rgbf <.16,.13,.11,0>}
                            finish{ reflection .6 diffuse .5 brilliance 1.5
phong 5 }
                            normal{ bozo .3 scale <.45,.5,.4> turbulence 1}
                          }

3.  Adding the objects (spheres, csg etc)
     The trees are created with Povtree 1.0 (export as mesh (lower
rendertime))
     The birds are created with JPatch 0.2 ( very simple birds)

That's all !!!

Bye Grosch

http://www.terra-rium.de.vu  // my terragen-site
http://www.povworld.de.vu  // my povray-site


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