POV-Ray : Newsgroups : povray.binaries.images : FSSS Server Time
20 Nov 2024 12:42:58 EST (-0500)
  FSSS (Message 1 to 3 of 3)  
From: Vahur Krouverk
Subject: FSSS
Date: 18 May 2003 14:31:46
Message: <3ec7d192@news.povray.org>
FSSS means "Fake SubSurface Scattering". Here is test scene for it. Not 
perfect, but in some cases this hack might work...


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From: Apache
Subject: Re: FSSS
Date: 18 May 2003 18:59:39
Message: <3ec8105b$1@news.povray.org>
is this going to be a yacm?   (yet another cool macro)


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From: Vahur Krouverk
Subject: Re: FSSS
Date: 20 May 2003 10:53:37
Message: <3eca4171@news.povray.org>
Apache wrote:
> is this going to be a yacm?   (yet another cool macro)
> 

No, I'm not sure that this is possible with macro (at least this way as 
it is done now). It is FSSSS (Fake SubSurface Scattering Shader), 
available with new POVMan. p.unofficial.patches contains link.


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