POV-Ray : Newsgroups : povray.binaries.images : Chess set from a lurker Server Time
15 Nov 2024 22:26:34 EST (-0500)
  Chess set from a lurker (Message 1 to 5 of 5)  
From: Bri Wood
Subject: Chess set from a lurker
Date: 7 May 2003 15:40:36
Message: <3eb96134@news.povray.org>
This is my take on the abstract modern chess sets, which look good, but 
if you play with them, you keep asking..."So, which one is the rook again?"


Any comments are welcome,

Thanks Bri Wood


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From: Andrew Coppin
Subject: Re: Chess set from a lurker
Date: 7 May 2003 15:50:40
Message: <3eb96390@news.povray.org>
It's not entirely clear exactly what's happening (are those reflections, or
add-on bases or what?), but I really quite like the design.

And yes, playing with them could be... interesting...

Andrew.

(PS. I don't know how to play chess! And when I did, the computer beat me
every single time, so I gave up.)


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From: Aaron Gillies
Subject: Re: Chess set from a lurker
Date: 7 May 2003 16:01:37
Message: <3eb96621@news.povray.org>
Neat!

I really like the concept.  I'm not sure that the materials
for the chess pieces are all they could be.  But, I have a
really hard time doing effective glass textures, so I can't
exactly volunteer how to improve it.

Lurker, eh?  You should post more stuff.

Aaron




"Bri Wood" <bri### [at] ntlworldcom> wrote in message
news:3eb96134@news.povray.org...
> This is my take on the abstract modern chess sets, which look good, but
> if you play with them, you keep asking..."So, which one is the rook
again?"
>
>
> Any comments are welcome,
>
> Thanks Bri Wood
>


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From: Bri Wood
Subject: Re: Chess set from a lurker
Date: 7 May 2003 16:10:16
Message: <3eb96828$1@news.povray.org>
Andrew Coppin wrote:
> It's not entirely clear exactly what's happening (are those reflections, or
> add-on bases or what?), but I really quite like the design.
> 
> And yes, playing with them could be... interesting...
> 
> Andrew.
> 
> (PS. I don't know how to play chess! And when I did, the computer beat me
> every single time, so I gave up.)
> 
> 
The idea for the set came from seeing an image on here of letters in 
sand, so I used that technique. That involved taking a free chess font 
called Alpha, giving it a gaussian blur in Paint Shop Pro, and using it 
as a hightfield to carve out the three sides of a cube thats on its point.
So looking through the glass, you're seeing the indentation on the other 
   side.
Hope this explains it, if not, keep asking me more questions :)

Don't worry about the chess, an off the shelf computer program (Deep 
Junior) almost beat Garry Kasparov.

Bri Wood


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From: Bri Wood
Subject: Re: Chess set from a lurker
Date: 7 May 2003 16:19:40
Message: <3eb96a5c$1@news.povray.org>
Aaron Gillies wrote:
> Neat!
> 
> I really like the concept.  I'm not sure that the materials
> for the chess pieces are all they could be.  But, I have a
> really hard time doing effective glass textures, so I can't
> exactly volunteer how to improve it.
> 
> Lurker, eh?  You should post more stuff.
> 
> Aaron
> 
I'm really bad at textures, its not something I've looked into much, I 
normally use the defaults.
Theres a couple of my pictures on here from a few years back.
I'll try to post more, its just sometimes I look at my stuff and think 
its rubbish compared to some of the things posted on here and those are 
just the test renders :)

Bri Wood
> 
> 
> 
> "Bri Wood" <bri### [at] ntlworldcom> wrote in message
> news:3eb96134@news.povray.org...
> 
>>This is my take on the abstract modern chess sets, which look good, but
>>if you play with them, you keep asking..."So, which one is the rook
> 
> again?"
> 
>>
>>Any comments are welcome,
>>
>>Thanks Bri Wood
>>
> 
> 
> 
> ----------------------------------------------------------------------------
> ----
> 
> 
> 
> 
> 
>


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