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16 Nov 2024 18:22:26 EST (-0500)
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From: Tim Cook
Subject: WAHHHHHHHHH T_T
Date: 30 Apr 2003 17:17:52
Message: <3eb03d80$1@news.povray.org>
...I hit 'stop' when I meant to unpause my render!

I do hope I can continue trace...if I can't I will be
VERY put out.

-- 
Tim Cook
http://home.bellsouth.net/p/PWP-empyrean

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------


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From: Tim Cook
Subject: Re: WAHHHHHHHHH T_T
Date: 30 Apr 2003 17:21:59
Message: <3eb03e77@news.povray.org>
AGH!  It screwed up the image!  It...*sniffle*

*SOB*

-- 
Tim Cook
http://home.bellsouth.net/p/PWP-empyrean

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------


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From: gonzo
Subject: Re: WAHHHHHHHHH T_T
Date: 30 Apr 2003 17:45:08
Message: <web.3eb04380eff35ac5a0c272b50@news.povray.org>
Tim Cook wrote:
>AGH!  It screwed up the image!  It...*sniffle*
>
>*SOB*
>
>Tim Cook
>http://home.bellsouth.net/p/PWP-empyrean
>

There there... calm down.
Here... have a martini...

  \~~~o~~/
   \    /
    \  /
     ||
     ||
   ------

You've earned it.

RG - ascii... renders in 5 seconds or less


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From: Gilles Tran
Subject: Re: WAHHHHHHHHH T_T
Date: 30 Apr 2003 18:58:18
Message: <3eb0550a@news.povray.org>

3eb03e77@news.povray.org...
> AGH!  It screwed up the image!  It...*sniffle*

Why didn't +C work ?

Once, I was very happy to have finished a 12-day render. I was so happy, in
fact, that I hit the "run" button by mistake, which instantly replaced the
file by a new one, restarting the 12-day render.

G.


--
**********************
http://www.oyonale.com
**********************
- Graphic experiments
- POV-Ray and Poser computer images
- Posters


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From: Marc Jacquier
Subject: Re: WAHHHHHHHHH T_T
Date: 30 Apr 2003 19:40:51
Message: <3eb05f03@news.povray.org>

3eb03e77@news.povray.org...
> AGH!  It screwed up the image!  It...*sniffle*
>
> *SOB*
>
Oh poor you :-/
It happened to me as well.
Now before trying continue trace, I always save the partially rendered image
after renaming it.
If continue fails, I use +sr to make a manual continue.
Then I paste partial images together.

Marc


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From: Tim Cook
Subject: Re: WAHHHHHHHHH T_T
Date: 30 Apr 2003 19:56:54
Message: <3eb062c6@news.povray.org>
Gilles Tran wrote:
> Why didn't +C work ?

Because the image up 'til when I stopped it got trashed,
thusly (sorry for the .png, but if you can save it so it
can actually be continued I'd be in your debt)

-- 
Tim Cook
http://home.bellsouth.net/p/PWP-empyrean

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------


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Attachments:
Download 'backup of balcony.png' (526 KB)

Preview of image 'backup of balcony.png'
backup of balcony.png


 

From: Tim Cook
Subject: Re: WAHHHHHHHHH T_T
Date: 30 Apr 2003 20:03:22
Message: <3eb0644a@news.povray.org>
What the heck...this displays ok in Paint Shop, but not
in anything else...?  What do I need to do to it to make
POV display it properly?

-- 
Tim Cook
http://home.bellsouth.net/p/PWP-empyrean

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------


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From: SAS
Subject: Re: WAHHHHHHHHH T_T
Date: 1 May 2003 04:40:08
Message: <MPG.191aedbf6787f6e39896a6@news.povray.org>
Tim Cook wrote:

> What the heck...this displays ok in Paint Shop, but not
> in anything else...?  What do I need to do to it to make
> POV display it properly?

Strip out the alpha channel, or maybe invert it.  (Currently, 
everything is completely transparent, except for the windows.)


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From: Tim Cook
Subject: Re: WAHHHHHHHHH T_T
Date: 1 May 2003 11:24:09
Message: <3eb13c19$1@news.povray.org>
SAS wrote:
> Strip out the alpha channel, or maybe invert it.  (Currently, 
> everything is completely transparent, except for the windows.)

Tried inverting the alpha channel, and POV wasted 45 minutes
generating photons before deciding that no, there is in fact
nothing in the image left to render.

-- 
Tim Cook
http://home.bellsouth.net/p/PWP-empyrean

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------


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From: Gilles Tran
Subject: Re: WAHHHHHHHHH T_T
Date: 1 May 2003 13:17:16
Message: <3eb1569c@news.povray.org>

3eb13c19$1@news.povray.org...
> Tried inverting the alpha channel, and POV wasted 45 minutes
> generating photons before deciding that no, there is in fact
> nothing in the image left to render.

Try to render it with +SR379 in BMP and then paste the pieces together ? The
image rendered so far is OK so there shouldn't be any problem.

G.

--

**********************
http://www.oyonale.com
**********************
- Graphic experiments
- POV-Ray and Poser computer images
- Posters


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