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Someone mentioned K'nex in another post and I didn't think anybody else even
knew what those were. I began modeling the K'nex pieces a long time ago.
I've still got some tweaking to do some day, but here is where I got to.
--
light_source{0 1}#default{pigment{rgb 1-y}}#declare W=3;#macro F(
L,U)box{<W,L-.5,6><W+.1,U-.5,7>}#end#macro H(A,R,T,Y)F(R,Y)box{<A
,W-.5,6><T,(W-.4),7>}#declare W=W-1;#end H(-2,0,.1,0)H(-1,-1,2.1
,2.1)F(-2,-1)H(-1,0,0,2)H(-2,-1,-1,3)H(0,-2,2,1)H(-1,0,1,3)//Flu
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Preview of image 'knex-bal.jpg'
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K'nex are great, we use them more than Lego or Gearbotics. I should get
more...
I'll have to model some too. Your's look good, really inspiring. I made
some legos for POV and never did anything with them, but K'nex are more fun.
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Thanks. Include and scene files are in scene-files. If you improve on these
or come up with something better, please let me know. -Flu
"Bill DeWitt" <bde### [at] cflrrcom> wrote in message
news:3ea4b497@news.povray.org...
>
> K'nex are great, we use them more than Lego or Gearbotics. I should
get
> more...
>
> I'll have to model some too. Your's look good, really inspiring. I
made
> some legos for POV and never did anything with them, but K'nex are more
fun.
>
>
> ---
> Outgoing mail is certified Virus Free.
> Checked by AVG anti-virus system (http://www.grisoft.com).
> Version: 6.0.471 / Virus Database: 269 - Release Date: 4/10/03
>
>
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