"Apache" <apa### [at] yahoocom> wrote in message
news:3e99d2d0@news.povray.org...
> ehh.... well..... so these are spline thingies. Can you see the fartiacts?
"fartiacts" hehe :)
This is a really nice image, but I can see some dots in the shadows. The nearest
3 objects have light dots within their shadows, and a few have black spots on
them. So what's causing the artifacts?
The lighting's really nice, btw.
--
Tek
http://www.evilsuperbrain.com
The texture has lots of very small normals and with focal blur I can prevent
artifacts. But I think I should blur the thing a bit more and with higher
confidence.
Those artifacts look just like things I've seen when focal blur samples
aren't set high enough. That's been my experience, anyway... Higher
confidence may also help.
--
Slash
"Apache" <apa### [at] yahoocom> wrote in message
news:3e99dd33$1@news.povray.org...
> The texture has lots of very small normals and with focal blur I can
prevent
> artifacts. But I think I should blur the thing a bit more and with higher> confidence.>>
I know! 1000 samples with confidence .99 just wasn't good enough. I'm
rendering something else now with 2000 samples and confidence of .999. Maybe
that might help heheheheh.
This scene is great regardless of fartifacts. It's these kind of simplistic
yet stunning scenes that make great wallpapers!
--
light_source#macro G(E)sphere{z+E*y*5e-3.04rotate-z*E*6pigment{rgbt#end{
20*y-10#local n=162;1}#while(n)#local n=n-.3;G(n)x}}G(-n).7}}#end//GregE