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What's the story behind this? Observe thou the humble salix
babylonica, fore a striped backgroun and three media-containing
cylinders. The cylinder on the left is filled with absorbing,
the middle with emitting, and the right with scattering media.
The alpha-channel-containing textures that represent the leaves
behave most oddly when there is absorbing or scattering media
behind them.
--
Tim Cook
http://home.bellsouth.net/p/PWP-empyrean
-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------
Post a reply to this message
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Let me just say that perhaps when trying to show that
something behaves odd, you shouldn't use white as a
color, when white is what you get as a side-effect...
Aside of that, try putting hollow onto the leaves.
--
Tim Nikias v2.0
Homepage: http://www.digitaltwilight.de/no_lights
Email: Tim### [at] gmxde
> What's the story behind this? Observe thou the humble salix
> babylonica, fore a striped backgroun and three media-containing
> cylinders. The cylinder on the left is filled with absorbing,
> the middle with emitting, and the right with scattering media.
> The alpha-channel-containing textures that represent the leaves
> behave most oddly when there is absorbing or scattering media
> behind them.
>
> --
> Tim Cook
> http://home.bellsouth.net/p/PWP-empyrean
>
> -----BEGIN GEEK CODE BLOCK-----
> Version: 3.12
> GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
> N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
> PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
> D++(---) G(++) e*>++ h+ !r--- !y--
> ------END GEEK CODE BLOCK------
Post a reply to this message
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Tim Nikias v2.0 wrote:
> Let me just say that perhaps when trying to show that
> something behaves odd, you shouldn't use white as a
> color, when white is what you get as a side-effect...
Um you can see the same effect behind the grey and green
stripes too; it's why I put them there.
--
Tim Cook
http://home.bellsouth.net/p/PWP-empyrean
-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------
Post a reply to this message
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Tim Nikias v2.0 wrote:
> Aside of that, try putting hollow onto the leaves.
Ah, that works.
--
Tim Cook
http://home.bellsouth.net/p/PWP-empyrean
-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------
Post a reply to this message
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Its a well-known issue which 2D objects like triangles and disc,
but its not documented. I've no clue whats causing this, but
whenever I spot problem with media, I look for objects obscuring
the media, and if they are 2D and don't have hollow.
--
Tim Nikias v2.0
Homepage: http://www.digitaltwilight.de/no_lights
Email: Tim### [at] gmxde
> Tim Nikias v2.0 wrote:
> > Aside of that, try putting hollow onto the leaves.
>
> Ah, that works.
>
> --
> Tim Cook
> http://home.bellsouth.net/p/PWP-empyrean
>
> -----BEGIN GEEK CODE BLOCK-----
> Version: 3.12
> GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
> N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
> PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
> D++(---) G(++) e*>++ h+ !r--- !y--
> ------END GEEK CODE BLOCK------
>
Post a reply to this message
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Tim Nikias v2.0 wrote:
> Its a well-known issue which 2D objects like triangles and disc,
> but its not documented. I've no clue whats causing this, but
> whenever I spot problem with media, I look for objects obscuring
> the media, and if they are 2D and don't have hollow.
Would be nice if it were documented.
--
Tim Cook
http://home.bellsouth.net/p/PWP-empyrean
-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------
Post a reply to this message
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