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My 2nd IRTC entry (in early stages)
What isn't at least semi final should be obvious ;)
Comments?
Post a reply to this message
Attachments:
Download 'wip.jpg' (183 KB)
Preview of image 'wip.jpg'
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3e81d959@news.povray.org...
> My 2nd IRTC entry (in early stages)
>
> What isn't at least semi final should be obvious ;)
>
> Comments?
>
Nice :)
I love lighthouses.
This one's last moments arrived though :(
I think wall should be thicker to stand that height.
Some bricks are missing ( all those that are missing to the tower are not on
the ground, are they?)
I'm looking forward to see the following
Marc
Post a reply to this message
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Marc Jacquier wrote:
>
> 3e81d959@news.povray.org...
>> My 2nd IRTC entry (in early stages)
>>
>> What isn't at least semi final should be obvious ;)
>>
>> Comments?
>>
>
> Nice :)
:)
> I love lighthouses.
> This one's last moments arrived though :(
> I think wall should be thicker to stand that height.
> Some bricks are missing ( all those that are missing to the tower are not
> on the ground, are they?)
>
> I'm looking forward to see the following
>
> Marc
Well, a little explanation might be in order.
My concept with this image is of a lighthouse that was damaged many years
ago by some sort of storm. (Thus was many bricks are 'missing') The walls
probably are a bit thin. Shouldn't be a big deal to change. I'm using a
Python script to generate the bricks (All 50k of them! - Almost 11MB of pov
code) The radio antenna / beacon (very prelim) is something I just added
today, and what I'm working on now. Sort of an obselecence thing going on.
Post a reply to this message
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Tyler Eaves wrote:
>Marc Jacquier wrote:
>
>>
>> 3e81d959[at]news.povray.org...
>>> My 2nd IRTC entry (in early stages)
>>>
>>> What isn't at least semi final should be obvious ;)
>>>
>>> Comments?
>>>
>>
>> Nice :)
>
>:)
>
>> I love lighthouses.
>> This one's last moments arrived though :(
>
>> I think wall should be thicker to stand that height.
>> Some bricks are missing ( all those that are missing to the tower are not
>> on the ground, are they?)
>>
>> I'm looking forward to see the following
>>
>> Marc
>
>
>Well, a little explanation might be in order.
>
>My concept with this image is of a lighthouse that was damaged many years
>ago by some sort of storm. (Thus was many bricks are 'missing') The walls
>probably are a bit thin. Shouldn't be a big deal to change. I'm using a
>Python script to generate the bricks (All 50k of them! - Almost 11MB of pov
>code) The radio antenna / beacon (very prelim) is something I just added
>today, and what I'm working on now. Sort of an obselecence thing going on.
>
I've only been to the top of two lighthouses as a tourist so I'm not an
expert or anything, but it seems to me (based on the size of the staircase)
that the glass light enclosure at the top of your house is a bit too big.
The ones I've seen up close were just barely bigger than the lens assembly
itself (which about as tall as a person, maybe a little less), leaving just
enough room for one guy to squeeze up in there to service it.
Otherwise good job! I like the missing bricks, I thought it was part of
some "cutaway" type of illustration to show the inner workings of the
lighthouse. I would think a tower that took enough damage to lose that
many bricks would collapse. I agree that the walls look too thin. In the
house at St. Augustine Florida for example, they were probably a good six
feet thick at the base, and that was considered unusually light
construction for a tower of it's size. I don't know how easily this would
be able to script, but they should also get thinner towards the top.
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3e81e28e@news.povray.org...
>
> Well, a little explanation might be in order.
>
> My concept with this image is of a lighthouse that was damaged many years
> ago by some sort of storm. (Thus was many bricks are 'missing')
I mean bricks are missing on the ground. I didn't count them but there is
not the count.
If they fell a long some time ago, the can have been taken away I agree but
as we can see some still falling, the damage can't be that ancient.
>The walls probably are a bit thin. Shouldn't be a big deal to change. I'm
using a
> Python script to generate the bricks (All 50k of them! - Almost 11MB of
pov
> code)
Nice! I was wondering if it was a pov macro
Marc
Post a reply to this message
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Marc Jacquier wrote:
>
> 3e81e28e@news.povray.org...
>>
>> Well, a little explanation might be in order.
>>
>> My concept with this image is of a lighthouse that was damaged many years
>> ago by some sort of storm. (Thus was many bricks are 'missing')
> I mean bricks are missing on the ground. I didn't count them but there is
> not the count.
> If they fell a long some time ago, the can have been taken away I agree
> but as we can see some still falling, the damage can't be that ancient.
Huh? Sure, are a few aren't laying quite on the ground, but I'm gonna weeds
or something there to make it look plausible.
>
>>The walls probably are a bit thin. Shouldn't be a big deal to change. I'm
> using a
>> Python script to generate the bricks (All 50k of them! - Almost 11MB of
> pov
>> code)
>
> Nice! I was wondering if it was a pov macro
>
>It is, in a way. It was originally, and the python code is practically a
direct port of the pov code, but the pov code was just slow, and it's
wasteful to regenerate the whole thing every time.
> Marc
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