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A thingy, inspired by another post here in .binaries
Mainly a lesson in media for me...
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Attachments:
Download 'split_sphere.png' (105 KB)
Preview of image 'split_sphere.png'
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Yes, that looks fine. Interesting illusion from those darker areas. I would
expect to see the brightest beams of light where the object is least
obstructive. Something about the way the wide swaths overlap along the
camera's line-of-sight and the intersecting openings align with the section
shadows.
--
Farewell,
Bob
"Yann Ramin" <atr### [at] atrustrivalieorg> wrote in message
news:3e597a0f@news.povray.org...
>
> A thingy, inspired by another post here in .binaries
> Mainly a lesson in media for me...
Post a reply to this message
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Is it just me or is the light not coming out right where it should be (from
the "corners" of the triangular objects)?
- Slime
[ http://www.slimeland.com/ ]
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That's funny! I was practicing media myself. Still have some troubles
getting the media effect that I want. :)
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That's two? I'm afraid I'm going to have to steal this idea! :-)
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Yann Ramin wrote:
> A thingy, inspired by another post here in .binaries
> Mainly a lesson in media for me...
>
>
> ------------------------------------------------------------------------
>
Here's my version. I had the shape built for an animation so I just
needed to throw in some media.
I'll post source if anyone wants it ...
Mike.
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Attachments:
Download 'media-ball.jpg' (13 KB)
Preview of image 'media-ball.jpg'
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Sorry, couldn't resist...
Mine's is in p.b.a, cause it's spinning (view looped).
Thanks to apache for his original image (it's my new background - postprocessed -
look at http://home.arcor.de/mad_onion/desktop.JPG )
--
MfG
Manuel Kasten
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Yann Ramin wrote:
> A thingy, inspired by another post here in .binaries
> Mainly a lesson in media for me...
Nice!
I see that everyone are making split spheres now...
Eh, does this one count?
http://runevision.com/3d/3dgallery1/techsphere.jpg
Rune
--
3D images and anims, include files, tutorials and more:
rune|vision: http://runevision.com (updated Oct 19)
POV-Ray Ring: http://webring.povray.co.uk
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Slime wrote:
> Is it just me or is the light not coming out right
> where it should be (from the "corners" of the
> triangular objects)?
It looks tricky but the light is correct. Think of it this way - if you
look at the letter "x" from the side - then the horizontal tracing line
that crosses the least amount of ink is the one that goes through the
center, because the two lines crosses at that place, yet there is *not*
twice as much ink. It's the same with those bands of white light, where
they are crossing. Hmm, this is not a very good explanation, but maybe
you get the point... :/
Rune
--
3D images and anims, include files, tutorials and more:
rune|vision: http://runevision.com (updated Oct 19)
POV-Ray Ring: http://webring.povray.co.uk
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