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From: Philippe Debar
Subject: Three dots show a dusty sky this time
Date: 6 Dec 2002 21:11:27
Message: <3df158cf@news.povray.org>
A turbulated dusty sky (turbidity 8)

This time I release the source ;-)

See "Skylight include file" in p.b.s-f.
Description and documentation in the message. The zip file include the main
include file, six simple demo scenes and a copy of the message's text.


I am most eager to read your comments.


Povingly,


Philippe


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Attachments:
Download 'Skylight Demo F.jpg' (24 KB)

Preview of image 'Skylight Demo F.jpg'
Skylight Demo F.jpg


 

From: Aaron
Subject: Re: Three dots show a dusty sky this time
Date: 6 Dec 2002 21:29:17
Message: <3df15cfd@news.povray.org>
Hmm reminds me of the bush fires in Sydney, Australia.

> I am most eager to read your comments.


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From: Thies Heidecke
Subject: Re: Three dots show a dusty sky this time
Date: 7 Dec 2002 01:34:36
Message: <3df1967c@news.povray.org>
Hi Philippe,

first of all i have to say:
wow! great sky-colors!
I read your first posting about your
POV-Sky-experiments with great interest
because i thought about making something
similar for my cloud-project but didn't
found the time and some proper research-
papers (like the one you posted a link for).
This gives me new incitation to improve
my cloud-model. Perhaps i'll post a hybrid-
image with your sky-model in the near future.

Greetings,
Thies


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From: Apache
Subject: Re: Three dots show a dusty sky this time
Date: 7 Dec 2002 01:49:25
Message: <3df199f5@news.povray.org>
Cool!

Makes me think of how a ghost would see himself in a reflecting surface  ;-)

Regards,
Apache

"Philippe Debar" <phd### [at] wanadoobe> wrote in message
news:3df158cf@news.povray.org...
> A turbulated dusty sky (turbidity 8)
>
> This time I release the source ;-)
>
> See "Skylight include file" in p.b.s-f.
> Description and documentation in the message. The zip file include the
main
> include file, six simple demo scenes and a copy of the message's text.
>
>
> I am most eager to read your comments.
>
>
> Povingly,
>
>
> Philippe
>
>
>
>
>
>


Post a reply to this message

From: Christoph Gerber
Subject: Re: Three dots show a dusty sky this time
Date: 7 Dec 2002 05:21:11
Message: <3df1cb97@news.povray.org>
The colors in this one are fantastic. This comes very close to the results
achievable with Terragen.I'll certainly give youre macros a try in one of my
next projects.

Regards and thank you for the source code, Christoph.

"Philippe Debar" <phd### [at] wanadoobe> schrieb im Newsbeitrag
news:3df158cf@news.povray.org...
> A turbulated dusty sky (turbidity 8)
>
> This time I release the source ;-)
>
> See "Skylight include file" in p.b.s-f.
> Description and documentation in the message. The zip file include the
main
> include file, six simple demo scenes and a copy of the message's text.
>
>
> I am most eager to read your comments.
>
>
> Povingly,
>
>
> Philippe
>
>
>
>
>
>


Post a reply to this message

From: Philippe Debar
Subject: Re: Three dots show a dusty sky this time
Date: 7 Dec 2002 07:41:01
Message: <3df1ec5d$1@news.povray.org>
"Thies Heidecke" <h3i### [at] gmxnet> wrote in message
news:3df1967c@news.povray.org...
> first of all i have to say:
> wow! great sky-colors!

Thanks! But I did not choose them, the math did ;-)

> I read your first posting about your
> POV-Sky-experiments with great interest
> because i thought about making something
> similar for my cloud-project but didn't
> found the time and some proper research-
> papers (like the one you posted a link for).

Well, it actually worked the other way round. Marc Jacquier posted a message
about this model on the french newsgroup (3D.povray on news.zoo-logique.org)
saying something like "I found this, it look nice, it would be cool if
someone could implement it in Pov." and I took it as a little challenge ;-)

> This gives me new incitation to improve
> my cloud-model. Perhaps i'll post a hybrid-
> image with your sky-model in the near future.


I'm really looking forward to it. What do you use for you clouds ? Media ?
Layered planes ? Another technique ?


Povingly,



Philippe


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From: Philippe Debar
Subject: Re: Three dots show a dusty sky this time
Date: 7 Dec 2002 07:43:45
Message: <3df1ed01$1@news.povray.org>
"Apache" <apa### [at] yahoocom> wrote in message
news:3df199f5@news.povray.org...
> Cool!

Thanks !


> Makes me think of how a ghost would see himself in a reflecting surface
;-)

Uh ?? I do not get this... Are you talkin about the lack of a visible
observer in the reflective sphere ? Or the shape of the white ball catching
the shadow of the chrome one in the reflection ?



Povingly


Philippe


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From: Philippe Debar
Subject: Re: Three dots show a dusty sky this time
Date: 7 Dec 2002 07:44:56
Message: <3df1ed48$1@news.povray.org>
"Christoph Gerber" <ni.### [at] bluewinch> wrote in message
news:3df1cb97@news.povray.org...
> The colors in this one are fantastic. This comes very close to the results
> achievable with Terragen.

And I'll probaly give Terragen a try someday :-D


> I'll certainly give youre macros a try in one of my
> next projects.

 I am imaptiently waiting for you comments


Povingly


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From: Mick Hazelgrove
Subject: Re: Three dots show a dusty sky this time
Date: 7 Dec 2002 09:11:44
Message: <3df201a0@news.povray.org>
Very nice, I'm looking forward to exploring the possibilities of this !

Mick


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From: Abe
Subject: Re: Three dots show a dusty sky this time
Date: 7 Dec 2002 14:20:12
Message: <web.3df2492c66b8ec0d4e19ee8c0@news.povray.org>
Philippe Debar wrote:
>A turbulated dusty sky (turbidity 8)
>
>This time I release the source ;-)
>
>See "Skylight include file" in p.b.s-f.
>Description and documentation in the message. The zip file include the main
>include file, six simple demo scenes and a copy of the message's text.
>
>
>I am most eager to read your comments.
>
>
>Povingly,
>
>
>Philippe
>

Excited to see this!

I also look forward to exploring your source to see what solutions you used
for some of the problems I came up against when I tried implementing this
in pov.

I think you've made a good contribution to the sky/atmospheric rendering
resources for pov - especially since I am a bit biased towards
sky/atmospheric rendering :).

Abe


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