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This is a cropped section of the whole render (I didn't want you to be
distracted). In this section of the render, I'm looking for a dirty,
sleazy, run-down, bad-part-of-town kind of feel. Please comment...
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Attachments:
Download 'partial.jpg' (19 KB)
Preview of image 'partial.jpg'
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"cadman" <REM### [at] povraycouk> wrote in message
news:3df09e65@news.povray.org...
> This is a cropped section of the whole render (I didn't want you to be
> distracted). In this section of the render, I'm looking for a dirty,
> sleazy, run-down, bad-part-of-town kind of feel. Please comment...
The blur is a little bit disturbing and the pavement isn't very dirty,
but overall you have a great start.
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I agree, the parking lot needs more puke stains and the like.
Andrew Wilcox
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cadman wrote:
> This is a cropped section of the whole render (I didn't want you to be
> distracted). In this section of the render, I'm looking for a dirty,
> sleazy, run-down, bad-part-of-town kind of feel. Please comment...
>
The door and windows capture the look well. You might dirty up the
pavement and walls a little, and maybe add a piece of litter or something.
One thing does puzzle me: why does it look so foggy under the light? I'm
guessing that it's supposed to be early morning and the sky is
contributing a fair amount of light; if so, I wouldn't expect artificial
lights to affect the scene much. I'd suggest either dimming the
artificial lights or dimming the sky.
-Xplo
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cadman wrote:
> This is a cropped section of the whole render (I didn't want you to be
> distracted). In this section of the render, I'm looking for a dirty,
> sleazy, run-down, bad-part-of-town kind of feel. Please comment...
Put some crumpled up newspapers, cigarette butts, etc randomly on the
ground.
--
Tim Cook
http://empyrean.scifi-fantasy.com
-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------
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"cadman" <REM### [at] povraycouk> wrote in message
news:3df09e65@news.povray.org...
Looks good so far. I would suggest decreasing the camera angle to focus the
attention on a person's "field of attention" rather than his field of view.
Alternately, you could make this an evening shot with dim sunlight and a
strong light coming from the bar. Or, you could cover more of the background
with the bases of large buildings to decrease the impact of each large
building.
I would move the skyscrapers further away and construct some abandoned
factories, warehouses around the bar to give the feeling of abandonment and
isolation from the civilized world. Perhaps a freeway overpass between the
seedy and prosperous areas visible in the scene.
Also, give the bar a tiny parking lot, not the large one it has now. Build a
street in the foreground, and place the bar very close to it in order to
give a more cramped feel like in a true sh!thole.
-Shay
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