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Took three-quarters of an hour to render. 202 lines of povray code in
all. This was more of an attempt to get used to lathe objects than a
real photorealistic scene, but whatever- Everything's procedural (thank
god for woods.inc) and uhhh... here's the image.
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Attachments:
Download 'chess-preview1.jpg' (68 KB)
Preview of image 'chess-preview1.jpg'
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Hi
I like it, very atmospheric. Personally I think it would look better with
softer shadows, I think it would add more eerieness (if that is a word)
Nice Work
Dave
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Scottish the pig wrote:
> Took three-quarters of an hour to render. 202 lines of povray code in
> all. This was more of an attempt to get used to lathe objects than a
> real photorealistic scene, but whatever- Everything's procedural (thank
> god for woods.inc) and uhhh... here's the image.
>
> ------------------------------------------------------------------------
>
All right, here's an update. Slightly softer shadows... small
modifications. Getting a little better, though the knight could use some
help.
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Attachments:
Download 'chess-preview2.jpg' (67 KB)
Preview of image 'chess-preview2.jpg'
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On Sat, 30 Nov 2002 13:34:18 -0500, Scottish the pig typed
something like this:
> All right, here's an update. Slightly softer shadows... small
> modifications. Getting a little better, though the knight could
> use some help.
Very nice. I like the haziness as it is now. I like that only
the chess set is colored and rest is gray.
The thing that amazes me is that if you don't consider the chess
set there is only a gray gradient. But when put the chess set
in, the same gradient becomes a 3D view of a "ground" fading into
the distance. Sort of optical illusion.
-Kedar
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