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From: Tek
Subject: More wet objects
Date: 21 Nov 2002 15:10:25
Message: <3ddd3db1@news.povray.org>
I used POV's trace function to apply my blobs to the surface of some objects.
The orange juice is a very turbulent media (turbulence set to 20), everything
else is modelled pretty simply.

Render times: 17 hours for the plastic object (very high radiosity and blur
quality settings), 25 minutes for the glass of juice!

I'm working on making the orange juice into a proper scene, possibly as a frozen
moment, so all suggestions are welcome :)

--
Tek
http://www.evilsuperbrain.com


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Attachments:
Download 'lockw.jpg' (87 KB) Download 'juice ojglass.jpg' (45 KB)

Preview of image 'lockw.jpg'
lockw.jpg

Preview of image 'juice ojglass.jpg'
juice ojglass.jpg


 

From: Marc Jacquier
Subject: Re: More wet objects
Date: 21 Nov 2002 15:58:35
Message: <3ddd48fb$1@news.povray.org>
Mmmmmmm I'm suddenly getting thirsty.
May be an ice cube?
Marc

3ddd3db1@news.povray.org...
> I used POV's trace function to apply my blobs to the surface of some
objects.
> The orange juice is a very turbulent media (turbulence set to 20),
everything
> else is modelled pretty simply.
>
> Render times: 17 hours for the plastic object (very high radiosity and
blur
> quality settings), 25 minutes for the glass of juice!
>
> I'm working on making the orange juice into a proper scene, possibly as a
frozen
> moment, so all suggestions are welcome :)
>
> --
> Tek
> http://www.evilsuperbrain.com
>
>
>
>


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From: Apache
Subject: Re: More wet objects
Date: 21 Nov 2002 17:05:12
Message: <web.3ddd576da0167e2f863e7dd0@news.povray.org>
this plastic object is really something! If I were you, I'd rerender the
thing and put it for sale as a poster at zazzle. but maybe that's just my
personal taste.

Good stuff!

regards,
apache

Tek wrote:
>I used POV's trace function to apply my blobs to the surface of some objects.
>The orange juice is a very turbulent media (turbulence set to 20), everything
>else is modelled pretty simply.
>
>Render times: 17 hours for the plastic object (very high radiosity and blur
>quality settings), 25 minutes for the glass of juice!
>
>I'm working on making the orange juice into a proper scene, possibly as a frozen
>moment, so all suggestions are welcome :)
>
>--
>Tek
>http://www.evilsuperbrain.com
>


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From: Tek
Subject: Re: More wet objects
Date: 21 Nov 2002 18:02:04
Message: <3ddd65ec@news.povray.org>
Apache <apa### [at] yahoocom> wrote in message
news:web.3ddd576da0167e2f863e7dd0@news.povray.org...
> this plastic object is really something! If I were you, I'd rerender the
> thing and put it for sale as a poster at zazzle. but maybe that's just my
> personal taste.

Cool thanks! I've been thinking about maybe doing a zazzle render of something,
but didn't really think any of my pictures were good enough!

I'm thinking of using this object as a kind of signature on every final image I
do from now on. Then I can overhaul my website to use it prominently.

--
Tek
http://www.evilsuperbrain.com


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From: Lieut Data
Subject: Re: More wet objects
Date: 21 Nov 2002 22:15:55
Message: <3ddda16b$1@news.povray.org>
> I used POV's trace function to apply my blobs to the surface of some
objects.
> The orange juice is a very turbulent media (turbulence set to 20),
everything
> else is modelled pretty simply.
>
> Render times: 17 hours for the plastic object (very high radiosity and
blur
> quality settings), 25 minutes for the glass of juice!
>
> I'm working on making the orange juice into a proper scene, possibly as a
frozen
> moment, so all suggestions are welcome :)

Please, pretty please - 1600x1200 or at least 800x600 -- my new desktop!!!

Cheers
Lieut_Data


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From: George Pantazopoulos
Subject: Re: More wet objects
Date: 21 Nov 2002 22:29:17
Message: <3ddda48d$1@news.povray.org>
Wow, very nice looking image.. great colors and especially lighting! The wet
look rocks

George


"Tek" <tek### [at] evilsuperbraincom> wrote in message
news:3ddd3db1@news.povray.org...
> I used POV's trace function to apply my blobs to the surface of some
objects.
> The orange juice is a very turbulent media (turbulence set to 20),
everything
> else is modelled pretty simply.
>
> Render times: 17 hours for the plastic object (very high radiosity and
blur
> quality settings), 25 minutes for the glass of juice!
>
> I'm working on making the orange juice into a proper scene, possibly as a
frozen
> moment, so all suggestions are welcome :)
>
> --
> Tek
> http://www.evilsuperbrain.com
>
>
>
>


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From: Martin Belair
Subject: Re: More wet objects
Date: 21 Nov 2002 23:08:00
Message: <Xns92CDEB477622Cbadhabit07hotmaildot@204.213.191.226>
Hum.... Eye candy!!


I agree with the others: the plastic object is awesome. I would love to have 
an higher render of this on my desktop!!! Zazzle seem to be a nice idea.


Good job!

Ciao!

Mart


-- 
-+======================+-


 bad### [at] hotmailDOTcom
-+======================+-


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From: Martin Magnusson
Subject: Re: More wet objects
Date: 22 Nov 2002 03:43:37
Message: <3DDDEE3C.3050409@frustratedhousewives.zzn.com>
The lighting (and focal blur) of the link object is perfect! Would you 
mind posting your light settings?

/ martin


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From: Tek
Subject: Re: More wet objects
Date: 22 Nov 2002 04:11:22
Message: <3dddf4ba$1@news.povray.org>
"Martin Magnusson" <lov### [at] frustratedhousewiveszzncom> wrote in message
news:3DD### [at] frustratedhousewiveszzncom...
> The lighting (and focal blur) of the link object is perfect! Would you
> mind posting your light settings?

Sure thing!

There's no light sources in that image. The radiosity is Radiosity_OutdoorHQ
from rad_def.inc. I also have assumed_gamma 1 in my global_settings. And the
lighting comes from the sky dome:

sky_sphere {
 pigment {
  #local fPow = .2;
  function {
   (
    select( y, -pow(abs(y),fPow), pow(abs(y),fPow) )
   )/2 + .5
  }
  colour_map {
   [0 rgb <3,2,1>/3]
   [.5 rgb <1,2,3>]
   [.5 rgb <3,2,1>]
   [1 rgb <1,2,3>/3]
  }
 }
}

--
Tek
http://www.evilsuperbrain.com


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From: Tek
Subject: Re: More wet objects - some more angles on the OJ (90 kb)
Date: 22 Nov 2002 08:41:08
Message: <3dde33f4@news.povray.org>
I'm going to do a high-res version of the link object this weekend. But in
the meantime here's a few renders of the OJ.

I've added a cocktail stirrer, and removed the turbulence (because smooth OJ
traces faster!).

Next: ice cubes!
:)

--
Tek
http://www.evilsuperbrain.com


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Attachments:
Download 'oj3.jpg' (27 KB) Download 'oj2.jpg' (31 KB) Download 'oj1.jpg' (32 KB)

Preview of image 'oj3.jpg'
oj3.jpg

Preview of image 'oj2.jpg'
oj2.jpg

Preview of image 'oj1.jpg'
oj1.jpg


 

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