POV-Ray : Newsgroups : povray.binaries.images : wet planes Server Time
16 Nov 2024 20:15:56 EST (-0500)
  wet planes (Message 1 to 4 of 4)  
From: Tek
Subject: wet planes
Date: 20 Nov 2002 12:44:14
Message: <3ddbc9ee@news.povray.org>
I spent my lunch break yesterday povving (as I usually do, my work machine's
nice and fast!) and came up with this. It's just a simple blob formed by
randomly placed, squashed spheres on a plane. The blur, materials and sky
are my favourite bit. Nothing too special, just a nice power curve on the
sky, and some exponential reflections.

Now all I need to do is contrive a way to get this on topic for the current
round... :)

What do you think?

--
Tek
http://www.evilsuperbrain.com


Post a reply to this message


Attachments:
Download 'pifs.jpg' (108 KB) Download 'pifw.jpg' (134 KB)

Preview of image 'pifs.jpg'
pifs.jpg

Preview of image 'pifw.jpg'
pifw.jpg


 

From: Rafal 'Raf256' Maj
Subject: Re: wet planes
Date: 20 Nov 2002 13:01:32
Message: <Xns92CCC0F0E77BAraf256com@204.213.191.226>
"Tek" <tek### [at] evilsuperbraincom> wrote in news:3ddbc9ee@news.povray.org

> I spent my lunch break yesterday povving (as I usually do, my work
> machine's nice and fast!) and came up with this. It's just a simple
> blob formed by randomly placed, squashed spheres on a plane. The blur,
> materials and sky are my favourite bit. Nothing too special, just a
> nice power curve on the sky, and some exponential reflections.

Image isn't too complicated, but I like - nice colors and good artistic 
impression :)
Only thing I would change - shy - this yeloow "horizont" isn't to nice 
IMHO, but on the other side yellow reflecting in watr is very nice... mayby 
try to make horizont more interesting, or add yellow hazy sun instead ?

btw. You wan't mine if I will re-make this scene (in some other technique)?


-- 
#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M


Post a reply to this message

From: Tek
Subject: Re: wet planes
Date: 20 Nov 2002 19:11:03
Message: <3ddc2497$1@news.povray.org>
Rafal 'Raf256' Maj <raf### [at] raf256com> wrote in message
news:Xns### [at] 204213191226...
> btw. You wan't mine if I will re-make this scene (in some other technique)?

That would be cool, I'd like to see how yours turns out.

--
Tek
http://www.evilsuperbrain.com


Post a reply to this message

From: Christian Parpart
Subject: Re: wet planes
Date: 30 Nov 2002 06:06:57
Message: <3de89bd0@news.povray.org>
Tek inspired the electrons to say:

> I spent my lunch break yesterday povving (as I usually do, my work
> machine's nice and fast!) and came up with this. It's just a simple blob
> formed by randomly placed, squashed spheres on a plane. The blur,
> materials and sky are my favourite bit. Nothing too special, just a nice
> power curve on the sky, and some exponential reflections.
> 
> Now all I need to do is contrive a way to get this on topic for the
> current round... :)
> 
> What do you think?

First, I do find these really very nice, so I tried to do them my self, too.
But I unfortunately failed.

Please, tell me how you did these blobs..... :o)

Thanks,
Christian Parpart.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.