POV-Ray : Newsgroups : povray.binaries.images : Just because... Server Time
17 Nov 2024 20:22:30 EST (-0500)
  Just because... (Message 1 to 3 of 3)  
From: Abe
Subject: Just because...
Date: 18 Nov 2002 14:13:56
Message: <3dd93bf4@news.povray.org>
...I've got a faster machine now and I can afford some of the more
(computationally) expensive media effects.

More specifically this is another test of an atmospheric model (media) for
blue scattering haze, red extinction, etc. Unfortunately, my attention is
too often drawn away from the atmosphere to the terrain and in particular to
"realism" in terrain textures with which I have an especially rough time. I
ended up downplaying alot of my ambitions in this one.

Any comments appreciated, and in particular any ideas on good rough/rocky
normal patterns.

Abe


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From: Andrew Coppin
Subject: Re: Just because...
Date: 18 Nov 2002 16:02:08
Message: <3dd95550@news.povray.org>
I have to say, I personally am pretty dam impressed by this image. It's
clean, crisp and airy. I like it, like, A LOT 8-D

Andrew.


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From: Rafal 'Raf256' Maj
Subject: Re: Just because... - 1 attachment
Date: 18 Nov 2002 20:45:31
Message: <Xns92CB1B728B964raf256com@204.213.191.226>
"Abe" <bul### [at] taconicnet> wrote in news:3dd93bf4@news.povray.org

Very nice, except for this one part - where land falls into water 

Contrast mud - grass is to big, and there is no "fading" of mud, just sharp 
border. And, mud area - is almost flat (same pigment). Also IMHO mud area 
should be much smaller.


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