|
|
|
|
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Scene contains 1470 frame level objects; 0 infinite.
Statistics for library.pov, Resolution 640 x 480
----------------------------------------------------------------------------
Pixels: 307200 Samples: 4919681 Smpls/Pxl: 16.01
Rays: 6136598 Saved: 19866 Max Level: 10/10
----------------------------------------------------------------------------
Ray->Shape Intersection Tests Succeeded Percentage
----------------------------------------------------------------------------
Box 7713082913 4534554591 58.79
Cone/Cylinder 3319420352 2051661845 61.81
CSG Intersection 3243288246 2569000209 79.21
CSG Merge 518254970 45714655 8.82
Lathe 847786747 513492061 60.57
Lathe Bound 847786747 705129007 83.17
Prism 1177477 115020 9.77
Prism Bound 5179219 3795831 73.29
Sphere 2287707332 1877235584 82.06
Torus 250445366 21951192 8.76
Torus Bound 250445366 29221013 11.67
Bounding Box 97061836031 33375321800 34.39
Vista Buffer 96302012 62301820 64.69
----------------------------------------------------------------------------
Roots tested: 1102266579 eliminated: 3538073
Calls to Noise: 673973056 Calls to DNoise: 732140013
----------------------------------------------------------------------------
Media Intervals: 1286949414 Media Samples: 16730546353 (13.00)
Shadow Ray Tests: 3010933794 Succeeded: 1427123886
Reflected Rays: 197542 Total Internal: 1245
Refracted Rays: 666529
Transmitted Rays: 352846
----------------------------------------------------------------------------
Smallest Alloc: 25 bytes Largest: 61488
Peak memory used: 3647259 bytes
----------------------------------------------------------------------------
Time For Trace: 19 hours 19 minutes 42.0 seconds (69581 seconds)
Total Time: 19 hours 19 minutes 41.0 seconds (69581 seconds)
----------------------------------------------------------------------------
CPU time used: kernel 10.75 seconds, user 61089.75 seconds, total
61100.50 seconds
Render averaged 5.03 PPS over 307200 pixels
--
Tim Cook
http://empyrean.scifi-fantasy.com
mirror: http://personal.lig.bellsouth.net/lig/z/9/z993126
-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------
Post a reply to this message
Attachments:
Download 'library.jpg' (43 KB)
Preview of image 'library.jpg'
|
|
| |
| |
|
|
|
|
| |
| |
|
|
"Timothy R. Cook" <tim### [at] scifi-fantasycom> wrote in message
news:3db75265@news.povray.org...
To me, the candle flames seem to be too 'seethrough'. Also, would that wall
light really be just above the centre of the door? I think it should be higher.
Nice though, I like.
~Steve~
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
St. wrote:
> To me, the candle flames seem to be too 'seethrough'. Also, would that wall
> light really be just above the centre of the door? I think it should be higher.
wall light is 54" above floor, door is 78" tall
--
Tim Cook
http://empyrean.scifi-fantasy.com
mirror: http://personal.lig.bellsouth.net/lig/z/9/z993126
-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
"Timothy R. Cook" <tim### [at] scifi-fantasycom> wrote in message
news:3db83b2f@news.povray.org...
> St. wrote:
> > To me, the candle flames seem to be too 'seethrough'. Also, would that
wall
> > light really be just above the centre of the door? I think it should be
higher.
>
> wall light is 54" above floor, door is 78" tall
Granted, but if that door is a standard 78" door, then the light still *looks*
chest height to me. I still think it should be higher so that it's above head
height. Sowweee...
~Steve~
>
> --
> Tim Cook
> http://empyrean.scifi-fantasy.com
> mirror: http://personal.lig.bellsouth.net/lig/z/9/z993126
>
> -----BEGIN GEEK CODE BLOCK-----
> Version: 3.12
> GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
> N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
> PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
> D++(---) G(++) e*>++ h+ !r--- !y--
> ------END GEEK CODE BLOCK------
>
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
St. wrote:
> Granted, but if that door is a standard 78" door, then the light still *looks*
> chest height to me. I still think it should be higher so that it's above head
> height. Sowweee...
Oh! It is chest-height...ish. But you meant higher as in 'above head
level', I had thought you meand 'a few inches higher'. hehe
Still...above head level doesn't do much good as most of the light
from the lamp is directed upwards and some to the sides.
--
Tim Cook
http://empyrean.scifi-fantasy.com
mirror: http://personal.lig.bellsouth.net/lig/z/9/z993126
-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |